F16
Posted: Wed May 05, 2010 5:59 pm
Here's another of my airplanes. Modeled with Modo.
I had to render this in 2 passes since the current version of Octane doesn't support light to pass trough glass in a proper way.
I also noticed that Octane is very cranky if you miss to UV-map a polygon. I had difficulties with applying the texture on some parts until I noticed that 4 polygons on the pilots collar weren't UV-mapped properly.

I had to render this in 2 passes since the current version of Octane doesn't support light to pass trough glass in a proper way.
I also noticed that Octane is very cranky if you miss to UV-map a polygon. I had difficulties with applying the texture on some parts until I noticed that 4 polygons on the pilots collar weren't UV-mapped properly.
