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F16

Posted: Wed May 05, 2010 5:59 pm
by bazze
Here's another of my airplanes. Modeled with Modo.
I had to render this in 2 passes since the current version of Octane doesn't support light to pass trough glass in a proper way.

I also noticed that Octane is very cranky if you miss to UV-map a polygon. I had difficulties with applying the texture on some parts until I noticed that 4 polygons on the pilots collar weren't UV-mapped properly.

Image

Re: F16

Posted: Wed May 05, 2010 6:15 pm
by pixym
Nice, but I doubt of the reality of the bubble soap cockpit…

Re: F16

Posted: Wed May 05, 2010 6:53 pm
by radiance
Hey,

nice seeing the thin film coating used, but it's a bit too much imo...

Radiance

Re: F16

Posted: Wed May 05, 2010 7:07 pm
by Proupin
yeah, this type of (polarized?) glasses do show film coating in real life, perhaps too much or at least too distracting. But the image is great!

Re: F16

Posted: Wed May 05, 2010 7:20 pm
by bazze
;) you're probably right.. I thought it looked "nice". I reduced it a lot:

Image

Re: F16

Posted: Wed May 05, 2010 7:35 pm
by radiance
bazze wrote:;) you're probably right.. I thought it looked "nice". I reduced it a lot:

Image
much better :)

Radiance

Re: F16

Posted: Wed May 05, 2010 8:00 pm
by MagnusL3D
Nice render, will you do all your airplanes ? looking forward to it !

/M