Genesis Skin and Hair - Test
Posted: Thu Mar 08, 2012 3:55 pm
A few test renders with the Genesis V5 Elite Hair with the Bree skin texture.
- Obj export with just material maps
- I almost always re-work all the textures in octane.
- Overall textures will transfer over on obj export, but are not optimized for GPU rendering
- Sketchup background
- Render time around 10min @ 3000
I look forward to this new exporter by refractive for animation and character morphs like eye blinks ans finger movements. It would be great if there was a way to not collect maps on transfer.
- Obj export with just material maps
- I almost always re-work all the textures in octane.
- Overall textures will transfer over on obj export, but are not optimized for GPU rendering
- Sketchup background
- Render time around 10min @ 3000
I look forward to this new exporter by refractive for animation and character morphs like eye blinks ans finger movements. It would be great if there was a way to not collect maps on transfer.