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mapping when rendering

Posted: Thu Mar 01, 2012 3:36 am
by igen
Hi

I was use all rendering plugin in octane awesome rendering tools :mrgreen: . I was try the demo and I have plan to buy. After try the demo I have some question.

I always have problem with mapping, when I put material (standard material in max) in my old objector attach 2 object (same material) when rendering in octane the mapping look mess (with or without uvw mapping) and I try using Unwrap UVW still same but when I remodeling the object mapping look right. This still will difficult to apply mapping in to the object when using octane plugin for max? Sometime I still use some my old model for another project take time for remodeling again. :roll:

Re: mapping when rendering

Posted: Thu Mar 01, 2012 4:40 am
by Karba
igen wrote:Hi

I was use all rendering plugin in octane awesome rendering tools :mrgreen: . I was try the demo and I have plan to buy. After try the demo I have some question.

I always have problem with mapping, when I put material (standard material in max) in my old objector attach 2 object (same material) when rendering in octane the mapping look mess (with or without uvw mapping) and I try using Unwrap UVW still same but when I remodeling the object mapping look right. This still will difficult to apply mapping in to the object when using octane plugin for max? Sometime I still use some my old model for another project take time for remodeling again. :roll:
It depends on your model. 3ds max plugin use 1th mapping channel. So your model should have proper mapping for 1th channel.