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classics
Posted: Wed Feb 08, 2012 1:31 pm
by gabrielefx
one bedroom and one bathroom
classic style
Re: classics
Posted: Wed Feb 08, 2012 1:57 pm
by ROUBAL
Wow ! Wonderful sets and renders !
I wonder how you can make so many scenes !
Re: classics
Posted: Wed Feb 08, 2012 6:29 pm
by erbombo
How did you made the fur !??!? I'm going mad with that!
Re: classics
Posted: Wed Feb 08, 2012 7:46 pm
by gabrielefx
erbombo wrote:
How did you made the fur !??!? I'm going mad with that!
hair and fur (WSM)...then you have to convert it in mesh
if you want to maintain the position of the carpet under the fur deactivate temporarily the fur WSM because Octane for Max change its xy position (it's a bug)
Re: classics
Posted: Wed Feb 08, 2012 7:53 pm
by gabrielefx
ROUBAL wrote:Wow ! Wonderful sets and renders !
I wonder how you can make so many scenes !
thank you.
these are old vray scenes that I'm converting and rendering with Octane to create a printable brochure and master Octane. All materials are created from scratch starting with the automatic conversion then tweaked a lot.
Re: classics
Posted: Wed Feb 08, 2012 11:18 pm
by erbombo
Maya can't convert fur primitives in poly

Re: classics
Posted: Thu Feb 09, 2012 5:38 pm
by FamilyGuy
Can you share the settings of candle material?
Re: classics
Posted: Thu Feb 09, 2012 6:46 pm
by gabrielefx
yes I will share the candle Max mat lib
in the meanwhile I updated the renders
Re: classics
Posted: Thu Feb 09, 2012 6:55 pm
by gabrielefx
FamilyGuy wrote:Can you share the settings of candle material?
here the candle material
Re: classics
Posted: Thu Feb 09, 2012 9:54 pm
by FamilyGuy
Thanks gabrielefx for material. It's realy good but when I put it in to interior I get losts od noise (in open scene it's very fast). So have you got some trick or you just wait long hours until render was good?
Edit: I find a bug in my scene. One of material didn't like your wax

I delete it and now It's no noise. This Octane is one big mystery.