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And a car

Posted: Sat Jan 16, 2010 11:03 pm
by enricocerica
Test of a car rendering with studio light

Re: And a car

Posted: Sat Jan 16, 2010 11:08 pm
by N30N
Woh, very nice. :o

Re: And a car

Posted: Sat Jan 16, 2010 11:11 pm
by radiance
hey,

very very nice :)
what rendertimes / polys ?

also, what's wrong with the window glass ?
is it double sided and are the normals facing outwards from in the glass on both sides ?
is so, they probably did'nt get exported,
so you'll have to enable the 'normals' button in the blender OBJ export buttons...

Radiance

Re: And a car

Posted: Sat Jan 16, 2010 11:19 pm
by enricocerica
About 416000 triangles and the rendering time was 4 min

This is an old model I rendered with Yafray and I probably didn't created double glasses it's probably a one side mesh and this may explain the problem.

Re: And a car

Posted: Sun Jan 17, 2010 4:57 pm
by enricocerica
Just fixed the issue with the glass ;)

Re: And a car

Posted: Sun Jan 17, 2010 4:59 pm
by radiance
thanks :) that's looking a lot better :)

Radiance