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My shops low-poly vegetation with Octane Render

Posted: Thu Feb 02, 2012 2:32 pm
by mbetke
Okay it's a bit of a commercial announcement here too this time. But at least I'm no Spambot and at it fits into the gallery too. ;)

Story:
The second year of my little visualization company ended this month so I want to take a moment to show the nice things you could also do with my 3d shop vegetation people use for games but also for arch-viz projects. I wonder why only a few use it for CG because GPU renderer would benefit from VRam friendly assets from game-dev in rendering. Since my vegetation has been designed with games in mind but also realistic look you could do a fast rendering forest, lawns or other nice things which are not possible with all those high-poly tree stuff out there.
I attached two shots. One of my grass and another one is a birch in close-up view. Not to bad for 1500 traingles, isnt it? ;)

My 3d model-shop got relaunched with a brand new and easier to navigate outfit last week. So you may want to take a look.

You can try before you buy of course. Each category has one free model. So no danger at all. :)
If you then decide to buy use this voucher for 20% discount at checkout: P3D-ANNIVERSARY
I also have special optimized furniture for CG usage and games. The thumbs are all rendered with Octane.

I guess this is the point for this marketing thingie "call to action" --> http://shop.pure3d.de :lol:

Re: My shops low-poly vegetation with Octane Render

Posted: Thu Feb 02, 2012 2:54 pm
by KaroBastardKiter
i think you should add the model of garden nudist you used in your commercial renders for car huts :lol: :lol: :lol:

Re: My shops low-poly vegetation with Octane Render

Posted: Thu Feb 02, 2012 3:43 pm
by mbetke
Seems I have to start a 2D people nudist collection. Will be a top seller! :lol:

Re: My shops low-poly vegetation with Octane Render

Posted: Thu Feb 02, 2012 4:35 pm
by siriolsd666
I like it, :)
your work remember me a picture frame of Benson Bond Moore.


Image

Re: My shops low-poly vegetation with Octane Render

Posted: Thu Feb 02, 2012 8:09 pm
by kubo
I agree about lowpoly's being friendly for GPU's, and your trees look fantastic for 1,5K polys!
Also if you are a "spambot" you are the best one around, nice, friendly and with great renders, lol

Re: My shops low-poly vegetation with Octane Render

Posted: Thu Feb 02, 2012 8:17 pm
by mbetke
I wish I would have a bot who do renders for me soemtimes! :mrgreen:

Re: My shops low-poly vegetation with Octane Render

Posted: Thu Feb 02, 2012 10:13 pm
by Pullakk
I for one am one happy customer.

I bought the Afghan pack about two weeks ago for a big project I am working on a video for.

[youtube]http://www.youtube.com/watch?v=9Rw5N_HwyQs&feature=youtu.be[/youtube]

The link is to a video test I have done a few days back (all the trees except for the palms and the very poor big one on the island are yours). Despite the low poly count I think the trees look great even in motion.

Thanks!
Now go and make us some palm trees!

Re: My shops low-poly vegetation with Octane Render

Posted: Thu Feb 02, 2012 11:03 pm
by marcio_max
Nice work. =)

I have a question: Octane Render recognizes the 3GB of your GTX 580 or only 1.5 gb?

Re: My shops low-poly vegetation with Octane Render

Posted: Fri Feb 03, 2012 12:18 am
by Pullakk
I have a question: Octane Render recognizes the 3GB of your GTX 580 or only 1.5 gb?
Yes, no problem.

I think you are thinking of the 'problem' associated with the GTX590, which is essentially two 1.5gb GTX580s strapped together.

Re: My shops low-poly vegetation with Octane Render

Posted: Fri Feb 03, 2012 1:36 am
by marcio_max
Pullakk wrote:
I have a question: Octane Render recognizes the 3GB of your GTX 580 or only 1.5 gb?
Yes, no problem.

I think you are thinking of the 'problem' associated with the GTX590, which is essentially two 1.5gb GTX580s strapped together.
Thank you for answering my question. I'll buy two GTX 580 soon. =)