Page 1 of 3
Time to upgrade! Monster rig quad gtx 590
Posted: Tue Jan 24, 2012 10:52 am
by KaroBastardKiter
Hi guys
I'm looking to upgrade my current 'gear' into a monstrous quad gtx590 rig for some nice animations in max-octane.
Since I am not a big computer expert and I'm sure there's people who have much better understanding then me on this, do you have some advice on the componets i should use (power, cooling, cpu, ram ...)?
Thank you!
Re: Time to upgrade! Monster rig quad gtx 590
Posted: Tue Jan 24, 2012 11:05 am
by gabrielefx
KaroBastardKiter wrote:Hi guys
I'm looking to upgrade my current 'gear' into a monstrous quad gtx590 rig for some nice animations in max-octane.
Since I am not a big computer expert and I'm sure there's people who have much better understanding then me on this, do you have some advice on the componets i should use (power, cooling, cpu, ram ...)?
Thank you!
buy 4 GTX580 with 3GB....you will saturate 1.5Gb of vram with medium complex scenes.
then wait for a dual Kepler 3+3GB, it will fit in your pci-e 16X 2.0 slot
Re: Time to upgrade! Monster rig quad gtx 590
Posted: Tue Jan 24, 2012 12:12 pm
by KaroBastardKiter
but gtx 580 is 512 cores only against 1024 of gtx 590.... i thought that it's #cuda cores that matters
you mean it's better of because of the price?
how many cuda cores and total ram is the kepler going to have?
Re: Time to upgrade! Monster rig quad gtx 590
Posted: Tue Jan 24, 2012 12:41 pm
by Refracty
I am using 3 590s plus a 580 in case if the scene is more heavy.
That rigs works pretty good for my needs. If you use more then 3 590s you will need a second PSU - 1500W will not be sufficiant.
Re: Time to upgrade! Monster rig quad gtx 590
Posted: Tue Jan 24, 2012 1:40 pm
by KaroBastardKiter
i like your bazooka rig Refracty
are you using the 580 for display only? or you can use them all together for rendering?
i remember you must have the same cards
disclaimer: sorry if my questions are dumb!
dankeschoen
Re: Time to upgrade! Monster rig quad gtx 590
Posted: Tue Jan 24, 2012 8:24 pm
by Refracty
With the new kernel you don't need the same cards any more. You can mix different cards and the 580s as well as 590s have both NF110 chips so they usally get along well.
I use all cards for rendering but if I need to work on other stuff simultaniously I deactivate the 580 so that I can use this card for 3D applications ect.
When I render a larger scene or resolution the 590s will drop but the 580 will continue to run because of the larger VRAM.
For me 1,5 Gigs of VRAM are usually enough. Because I use the 580 as primary card I can use the full VRAM of the 590s.
For your descission keep in mind what your scene complexity and output resolution is. A large output resolution will need more VRAM.
I had a recent 3D project where I needed a very fast setup. I had to hand over up to 12 renderings per night. Usually I wouldn't invest much money in such a monster rig. Before I used 4 * 460s (2GB). That was 3 times slower but still fine for most jobs.
Re: Time to upgrade! Monster rig quad gtx 590
Posted: Wed Jan 25, 2012 10:04 am
by KaroBastardKiter
let me get it right then. suppose my rig is 2x580s 3GB and 2x590s 1.5GB, a total of 4 cards.
1) My scene is 2.5 GB, primary card is 580:
- only the 2x 580s will work? I'll have 2x512=1024 CUDA cores available?
2) My scene is 2.5 GB, primary card is 590:
- only the 2x 580s will work? I'll have 2x512=1024 CUDA cores available?
3) My scene is 1 GB, primary card is 580:
- all 4 cards will work? I'll have 2x512+2x1024= 3072 CUDA cores available?
4) My scene is 1 GB, primary card is 590
- all 4 cards will work? I'll have 2x512+2x1024= 3072 CUDA cores available?
Am I getting it right? If yes, I don't like this compromise
I've asked for a quote and given the option to buy a GTX 590 3GB SLI - is this really 3GB??
I'm asking for quotes around and I also have the following quesitons
What processor would you suggest me to go for?
Is Silverstone Temjin TJ07 with 6 fans a good case for a 3x or 4x cards rig?
16GB RAM will do the job?
THANKS!!!
Re: Time to upgrade! Monster rig quad gtx 590
Posted: Wed Jan 25, 2012 11:02 am
by t_3
KaroBastardKiter wrote:I've asked for a quote and given the option to buy a GTX 590 3GB SLI - is this really 3GB??
no. some sellers write 3gb, because it's the total amount of vram on the card (sounds better), but it is still 2x 1.5gb
KaroBastardKiter wrote:What processor would you suggest me to go for?
core i7 2600k - best performance for the money, and overclockable as hell (if you dare

)
btw: the internal gpu of the 2600k is a nice addon too - it handles ~2mio tris scenes in open gl good enough to work with it as primary card (not for heavy duty work though), so this could help to free up vram resources for octane.
KaroBastardKiter wrote:Is Silverstone Temjin TJ07 with 6 fans a good case for a 3x or 4x cards rig?
i own the tj07, but i'm not sure if it would handle 4 cards properly (thermally). imo the tj11 is better suited if you really want to go for 4 cards.
read on here:
http://www.refractivesoftware.com/forum ... j07#p77321 - and take a look at what i wrote about the fan configuration of the cards...
KaroBastardKiter wrote:16GB RAM will do the job?
i work with scenes around 2mio tris, but large texture sets (enough to fill up the 3gb of my 580s), and 16gb always were enough to have octane runing, and still having the scene open in my host, as well as doing some photoshp works in parallel.
regarding your combination examples - i think you got it

Re: Time to upgrade! Monster rig quad gtx 590
Posted: Wed Jan 25, 2012 11:34 am
by KaroBastardKiter
thank you t_3, i'm starting to get a handle on the technical side!
so i think my best configuration would be 2x590s + 1x580 or 2x580s + 2x590, given that I aim to produce archiviz animations so what i need is
SPEED!!!
with the instancing coming up i might even be better off with 3x590s and 1x580...?
I have a quesiton about this:
if i have an object that takes
10MB VRAM and i instance it say
100 times, what is the VRAM utilization at the end?
Thanks a bunch t_3 i owe you a 'helles'!

Re: Time to upgrade! Monster rig quad gtx 590
Posted: Wed Jan 25, 2012 12:20 pm
by matej
KaroBastardKiter wrote:f i have an object that takes 10MB VRAM and i instance it say 100 times, what is the VRAM utilization at the end?
10 MB + few kilobytes for transformation matrices & 'stuff'