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SSS

Posted: Mon Apr 19, 2010 11:52 am
by AdA
Hi, everybody
Here is my first post on this forum.
I'm surprised about SSS, wich is obvious.
Unfortunately i can't save the project yet.

Re: SSS

Posted: Mon Apr 19, 2010 11:57 am
by erwinr
but there is no SSS yet on Octane...

-e

Re: SSS

Posted: Mon Apr 19, 2010 12:06 pm
by radiance
i think he means why the diffuse materials are transmitting.

this is a little bug in beta2, make sure you don't have the transmission node connected to your diffuse materials.
switch them to for example a glossy and back to diffuse to fix this.

beta2 has a small bug where in some cases it imports diffuse materials from the OBJ file as diffuse transmission materials instead of normal diffuse.

Radiance

Re: SSS

Posted: Mon Apr 19, 2010 12:07 pm
by AdA
I know.
Please look closer to the attic and corners.

Re: SSS

Posted: Mon Apr 19, 2010 12:30 pm
by radiance
Ad&A wrote:I know.
Please look closer to the attic and corners.
hi, i explained the reason/solution above.

Radiance

Re: SSS

Posted: Mon Apr 19, 2010 12:53 pm
by AdA
You are right.
Now I have the license ( amazing software ) and I'll try to replicate the efect.

Re: SSS

Posted: Mon Apr 19, 2010 1:41 pm
by pixym
It really looks like SSS though.

Re: SSS

Posted: Mon Apr 19, 2010 1:56 pm
by andrian
Yeah it's look like SSS, maybe we can name it accidental SSS (ASSS). :D

Re: SSS

Posted: Mon Apr 19, 2010 2:30 pm
by mlody47
I must do some test like this with my worm character :)

Re: SSS

Posted: Mon Apr 04, 2011 7:14 pm
by areafilm
Emh.. but is it a bug? because it's a nice bug! So with this is possible simulate a SSS2... How I can do it?