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				SSS
				Posted: Mon Apr 19, 2010 11:52 am
				by AdA
				Hi, everybody
Here is my first post on this forum.
I'm surprised about SSS, wich is obvious.
Unfortunately i can't save the project yet.
			 
			
					
				Re: SSS
				Posted: Mon Apr 19, 2010 11:57 am
				by erwinr
				but there is no SSS yet on Octane...
-e
			 
			
					
				Re: SSS
				Posted: Mon Apr 19, 2010 12:06 pm
				by radiance
				i think he means why the diffuse materials are transmitting.
this is a little bug in beta2, make sure you don't have the transmission node connected to your diffuse materials.
switch them to for example a glossy and back to diffuse to fix this.
beta2 has a small bug where in some cases it imports diffuse materials from the OBJ file as diffuse transmission materials instead of normal diffuse.
Radiance
			 
			
					
				Re: SSS
				Posted: Mon Apr 19, 2010 12:07 pm
				by AdA
				I know.
Please look closer to the attic and corners.
			 
			
					
				Re: SSS
				Posted: Mon Apr 19, 2010 12:30 pm
				by radiance
				Ad&A wrote:I know.
Please look closer to the attic and corners.
hi, i explained the reason/solution above.
Radiance
 
			 
			
					
				Re: SSS
				Posted: Mon Apr 19, 2010 12:53 pm
				by AdA
				You are right.
Now I have the license ( amazing software ) and I'll try to replicate the efect.
			 
			
					
				Re: SSS
				Posted: Mon Apr 19, 2010 1:41 pm
				by pixym
				It really looks like SSS though.
			 
			
					
				Re: SSS
				Posted: Mon Apr 19, 2010 1:56 pm
				by andrian
				Yeah it's look like SSS, maybe we can name it accidental SSS (ASSS). 

 
			 
			
					
				Re: SSS
				Posted: Mon Apr 19, 2010 2:30 pm
				by mlody47
				I must do some test like this with my worm character 

 
			 
			
					
				Re: SSS
				Posted: Mon Apr 04, 2011 7:14 pm
				by areafilm
				Emh.. but is it a bug? because it's a nice bug! So with this is possible simulate a SSS2... How I can do it?