Playing with dolls
Posted: Mon Apr 19, 2010 4:07 am
Poser models, for me, are a really useful sandbox for playing with material settings. They're great for trying different material settings (and come with enough complex textures to be worth experimenting).
That said, I'm reasonably happy with this, in terms of real-ish skin and acceptable hair. The hair would suck pretty bad if it were animated, since the moment one of those hair planes hits a glancing angle the illusion is spoiled, but for stills it works well.
I'm finally getting a handle on how to get the effects I want with glossiness, but I'd really like to be able to drive roughness with a texture map.
That said, I'm reasonably happy with this, in terms of real-ish skin and acceptable hair. The hair would suck pretty bad if it were animated, since the moment one of those hair planes hits a glancing angle the illusion is spoiled, but for stills it works well.
I'm finally getting a handle on how to get the effects I want with glossiness, but I'd really like to be able to drive roughness with a texture map.