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Playing with dolls

Posted: Mon Apr 19, 2010 4:07 am
by Voidmonster
Poser models, for me, are a really useful sandbox for playing with material settings. They're great for trying different material settings (and come with enough complex textures to be worth experimenting).

That said, I'm reasonably happy with this, in terms of real-ish skin and acceptable hair. The hair would suck pretty bad if it were animated, since the moment one of those hair planes hits a glancing angle the illusion is spoiled, but for stills it works well.

I'm finally getting a handle on how to get the effects I want with glossiness, but I'd really like to be able to drive roughness with a texture map.

Re: Playing with dolls

Posted: Wed Apr 21, 2010 7:59 am
by acc24ex
nice, about roughness don't you use normal or bump maps?

Re: Playing with dolls

Posted: Wed Apr 21, 2010 6:12 pm
by Voidmonster
acc24ex wrote:nice, about roughness don't you use normal or bump maps?
Yeah, but they don't give the same level of control that a dedicated texture driving the roughness channel would.

In that picture I'm guessing that the bump map is getting killed by Nyquist extinction. I should probably re-render it at higher res or scale down the bumps.