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"bucket" rendering massive resolutions
Posted: Sat Apr 17, 2010 3:24 pm
by understand
Would it be possible to batch render an .ocs in multiple steps of limiter resolutions and later composite the images into a larger sized image? That way you can render a billboard on a pentium 1 or something :>
Re: "bucket" rendering massive resolutions
Posted: Sat Apr 17, 2010 3:55 pm
by radiance
yes, maybe in the future, but currently it's rather difficult as MLT, which is needed to produce renders without fireflies does'nt work on parts of an image,
it needs the average brightness of the whole image to work correctly.
Radiance
Re: "bucket" rendering massive resolutions
Posted: Sun Apr 18, 2010 12:29 am
by James
About to spill out my complete lack of knowledge of how rendering works here,
would it be possible, with MLT, to render a low resolution image first to get the average brightness of the image, and aread that it is to be split up into and then somehow use the data from that to render the larger image in sections?
Re: "bucket" rendering massive resolutions
Posted: Sun Apr 18, 2010 7:08 am
by radiance
let's focus on getting 2.1 out, then 2.2 and then i will see what we can do about high-res.
i've got enough on my todo list still
Radiance