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Multi GPU support questions
Posted: Sat Apr 17, 2010 12:20 am
by Krisonrik
Does the 2nd GPU has to have the same amount of VRAM in order to work properly... I mean in case you are approaching maxing out your 1st card VRAM but the 2nd card has even less VRAM, can the 2nd GPU still be utilized? And I also I thought Radiance mentioned animation along with GPU in the competition thread. Is it true? Are we getting animation in 2.1?

Re: Multi GPU support questions
Posted: Sat Apr 17, 2010 12:31 am
by radiance
you need to have the same or more ram on the 2nd GPU.
eg, if you have one card wiht 512MB and one with 1024MB, you can only use up to 512MB, as the whole scene needs to be stored in each GPU separately.
2.1 will offer OBJ based command line flags and a few other animation options,
but not a full RIB/collada based animation pipeline, that's for beta3.
Radiance
Re: Multi GPU support questions
Posted: Sat Apr 17, 2010 1:08 am
by Krisonrik
radiance wrote:you need to have the same or more ram on the 2nd GPU.
eg, if you have one card wiht 512MB and one with 1024MB, you can only use up to 512MB, as the whole scene needs to be stored in each GPU separately.
2.1 will offer OBJ based command line flags and a few other animation options,
but not a full RIB/collada based animation pipeline, that's for beta3.
Radiance
Is that in the neighborhood of moving around camera or move everything up and down kind of thing?
Re: Multi GPU support questions
Posted: Sat Apr 17, 2010 9:25 am
by radiance
Krisonrik wrote:radiance wrote:you need to have the same or more ram on the 2nd GPU.
eg, if you have one card wiht 512MB and one with 1024MB, you can only use up to 512MB, as the whole scene needs to be stored in each GPU separately.
2.1 will offer OBJ based command line flags and a few other animation options,
but not a full RIB/collada based animation pipeline, that's for beta3.
Radiance
Is that in the neighborhood of moving around camera or move everything up and down kind of thing?
you'l see, it's a suprise feature
Radiance
Re: Multi GPU support questions
Posted: Sat Apr 17, 2010 9:59 am
by pixelrush
turntable? flyby?

Re: Multi GPU support questions
Posted: Sat Apr 17, 2010 4:42 pm
by andrian
radiance wrote:Krisonrik wrote:radiance wrote:you need to have the same or more ram on the 2nd GPU.
eg, if you have one card wiht 512MB and one with 1024MB, you can only use up to 512MB, as the whole scene needs to be stored in each GPU separately.
2.1 will offer OBJ based command line flags and a few other animation options,
but not a full RIB/collada based animation pipeline, that's for beta3.
Radiance
Is that in the neighborhood of moving around camera or move everything up and down kind of thing?
you'l see, it's a suprise feature
Radiance
Another surprise..

more employees? FBX ? merge VRAM memory between two VGA? Or using PC physical memory? Or instances :O .. now I can't wait....