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Bathroom

Posted: Thu Apr 15, 2010 6:36 am
by pm3d
first attempt at bump map

Re: Bathroom

Posted: Thu Apr 15, 2010 8:49 am
by radiance
it' good but the map is too large, and the amount/power a bit too high imo.
also, the image is quite dark.

Radiance

Re: Bathroom

Posted: Thu Apr 15, 2010 9:13 am
by buda
Hi, I'd fix a few materials. For example the material sinks few re reflects the environment, so you need to add a bit of reflection on it (coating ideal for this). Texture for tile i think is bad. I do not see that the tap of metal. In addition, this model low-poly and very strong Phong effect. Sorry my english. :)

Re: Bathroom

Posted: Thu Apr 15, 2010 9:20 pm
by mlody47
I found pleasing settings ( for me ) with bumps around this values ( 0.0170 / 0.0200 - 0.2000 ) Maybe this will help