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3ds max plugin test and commercial work
Posted: Fri Dec 23, 2011 10:19 pm
by acc24ex
tests and some commercial work - the flattys are actually in production - you can get your own
- the 3dmax plugin is totally usable
Re: 3ds max plugin test and commercial work
Posted: Fri Dec 23, 2011 11:43 pm
by t_3
wow!
Re: 3ds max plugin test and commercial work
Posted: Sat Dec 24, 2011 12:25 am
by gabrielefx
very nice!
Re: 3ds max plugin test and commercial work
Posted: Sat Dec 24, 2011 8:12 am
by acc24ex
Thx guys,
this really was just mostly playing around..
the plugin really helps since you can move lights and objects, change uvw maps, and updates pretty fast..
The rendering engine that 3ds max was missing all these years

Vray is dead to me.