Impressions and questions about the new Octane For3DS plugin
Posted: Fri Dec 23, 2011 9:08 am
Hi,
Once I've tried the plugin, congratulations to Octane Team. Very nice.
-Question abobut cameras: I've observed that there is no possibility of using ortogonal views or clipping planes. Will this features be available? Clipping planes are very useful
- I would find very useful to have a 'Convert standard materials' button as the VRay materials is. This way we could convert easily our projects to octane. This would very nice also to improve the posibilities of converting models from other software, opened by 3D Studio, to octane for 3D Studio.
-Cuda devices: I've noticed the cuda devices setting must be set each time I open 3D Studio. By default it is only checked one of my two Fermi cards.
Greetings
Once I've tried the plugin, congratulations to Octane Team. Very nice.
-Question abobut cameras: I've observed that there is no possibility of using ortogonal views or clipping planes. Will this features be available? Clipping planes are very useful
- I would find very useful to have a 'Convert standard materials' button as the VRay materials is. This way we could convert easily our projects to octane. This would very nice also to improve the posibilities of converting models from other software, opened by 3D Studio, to octane for 3D Studio.
-Cuda devices: I've noticed the cuda devices setting must be set each time I open 3D Studio. By default it is only checked one of my two Fermi cards.
Greetings