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7000x5000

Posted: Thu Dec 08, 2011 1:20 pm
by gabrielefx
Test:
7000x5000 A3 printable half reduced,PT, 8hours render, scene large 2,6Gb, PS retouch
3500x2500 A4 printable half reduced,PT, 4hours render, same scene, PS retouch

added crop

4 GTX580 3GB used

I need instances...

Re: 7000x5000

Posted: Thu Dec 08, 2011 4:47 pm
by necko77
great renders...
:shock:

can octane render online on some GPU farm...i think thats the future,inexpensive online rendering on some powerfull gpu farm
for sure it will be economic, cos i will not spent electricity + no need to invest in 3 powerfull expensive cards + renders will be finished in much less time :ugeek:
i heard that crackers allready use these online GPU farms for cracking passwords and other stuff :)

can you tell me how much electricity you spent when running on full capatices ? :)

Re: 7000x5000

Posted: Thu Dec 08, 2011 5:08 pm
by gabrielefx
necko77 wrote:great renders...
:shock:

can octane render online on some GPU farm...i think thats the future,inexpensive online rendering on some powerfull gpu farm
for sure it will be economic, cos i will not spent electricity + no need to invest in 3 powerfull expensive cards + renders will be finished in much less time :ugeek:
i heard that crackers allready use these online GPU farms for cracking passwords and other stuff :)

can you tell me how much electricity you spent when running on full capatices ? :)
it depends if I have to render big stills or animations.
For 2 months at full load (7 dual xeons) I pay 400-450,00€ about of power
I donno how many kw/h is the power consumption of my new quad gpu workstation.

I'm doing only tests because I'm waiting for the Max plugin.

Re: 7000x5000

Posted: Thu Dec 08, 2011 9:07 pm
by steveps3
Your table legs need smoothing.

Re: 7000x5000

Posted: Thu Dec 08, 2011 9:33 pm
by Diogo Moita
Great job, congratulations! But after this long render I still see some dust (noise+micro fireflies). Why didn´t you use the PMC kernel?

Re: 7000x5000

Posted: Fri Dec 09, 2011 8:17 am
by gabrielefx
steveps3 wrote:Your table legs need smoothing.
yes I forgot to smooth many pieces because I used Deep Exploration to export the scene inside Octane.
The Max obj exporter always crashed.

I'll do new tests with pmc, but this method is 2x slower.

Re: 7000x5000

Posted: Fri Dec 09, 2011 10:28 am
by t_3
gabrielefx wrote:
steveps3 wrote:Your table legs need smoothing.
yes I forgot to smooth many pieces because I used Deep Exploration to export the scene inside Octane.
The Max obj exporter always crashed.

I'll do new tests with pmc, but this method is 2x slower.
only the ms/sec count is lower; in many situations pmc samples converge faster, means less noise after the same amount of time than with pt...

Re: 7000x5000

Posted: Fri Dec 09, 2011 2:50 pm
by Refracty
These renderings are a good reminder that weekend is there and we need to leave our desks - even if it is only for a few hours.

Put more work in the lighting and texturing.
There chair modeling is very good.

Re: 7000x5000

Posted: Fri Dec 09, 2011 7:29 pm
by gabrielefx
Refracty wrote:These renderings are a good reminder that weekend is there and we need to leave our desks - even if it is only for a few hours.

Put more work in the lighting and texturing.
There chair modeling is very good.
yes, in fact it's a test. It's a scene I did with max+vray and straight converted in Octane. I dedicated 1 hour to change some textures, nothing more.

Re: 7000x5000

Posted: Sat Dec 10, 2011 12:28 pm
by gabrielefx
Playing with ies

the first image was rendered with PMC and Octane 2.52
3500x2500, 2,5 hours, 4 x GTX580, no photoshop

the second image was rendered with PT and Octane 2.55b2
7000x5000 half reduced (because the image is heavy to upload here), 8 hours, same hw, no photoshop

Statistics:
7 millions of triangles
2.075 GB occupied in the gpu ram

I wasn't able to renderize this scene with Arion 1.5.1 because the scene occupied 2,8GB (without textures and a lot of 3d book models)

Octane was able to load the scene with all books, 800Mb of obj file but not all textures were loaded (more of 400 materials). To bypass this limit every time I maintained pressed the return key to cancel the warning message (a filter would be appreciated)

Octane is a great software.