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How can i import multiple objects in octane ?

Posted: Wed Dec 07, 2011 2:29 pm
by fabiobispo
How can i import multiple objects in Octane Render, because i need import a complex scene, I trying import a big scene from 3D max but when i open it in octane all objects turn one :( .

thanks dudes !

Re: How can i import multiple objects in octane ?

Posted: Wed Dec 07, 2011 3:31 pm
by t_3
fabiobispo wrote:How can i import multiple objects in Octane Render, because i need import a complex scene, I trying import a big scene from 3D max but when i open it in octane all objects turn one :( .

thanks dudes !
this is'nt currently possible. if you work with max, then the upcoming octanerender for 3dsmax should be the best solution:
http://refractivesoftware.com/forum/vie ... f=7&t=9692

another question would be, if you really need that for that for this specifc scene - because if you don't need to rearrange meshes (positions) while rendering, you just need to assign materials to all materials nodes of the scene; assuming the exported .obj/.mtl does indeed provide all materials to octane. did you use the special max exporter for octane, or did you just a wavefront export from the max file dialog? because max won't export some or all materials under some circumstances (i.e. vray materials and proxies)...

btw: afaik an also upcoming update of the standalon version provides a new geometry engine, which should also allow to combine multiple meshes (and will have instancing).