3DS MAX materials to Octane
Posted: Thu Apr 08, 2010 7:24 pm
Hi guys,
I use 3D Studio modeling app and, as some of you have already noticed, it is possible to make some basic ajustments on the material inside 3D Studio.
Octane diffuse materials - MAX standart materials, diffuse chanel determines octane diffuse chanel as well. Specular=0
Octane specular material = MAX standart material, difuse chanel determines the reflection and the specular color the transmission. Specular>0
Octane glossy material = MAX raytrace material??? Usually yes but I´m not figuring out how can we set the diffuse nor the glossy amount... Does anybody know it?
Thanks,
Diogo
I use 3D Studio modeling app and, as some of you have already noticed, it is possible to make some basic ajustments on the material inside 3D Studio.
Octane diffuse materials - MAX standart materials, diffuse chanel determines octane diffuse chanel as well. Specular=0
Octane specular material = MAX standart material, difuse chanel determines the reflection and the specular color the transmission. Specular>0
Octane glossy material = MAX raytrace material??? Usually yes but I´m not figuring out how can we set the diffuse nor the glossy amount... Does anybody know it?
Thanks,
Diogo