Page 1 of 1

Interior Shot

Posted: Sat Jan 16, 2010 3:17 am
by PhilBo
Can Octane do interiors? Yup. I know that it's not as complex as some interior scenes, but as a test, I hope this answers the question about interiors.

It's based on the scene located here: http://blenderartists.org/forum/showthread.php?t=146138

I've added some different chairs from here: http://www.oyonale.com/modeles.php?lang=en&page=46

Rendered for 10 minutes.
Octane-Interior.png

Re: Interior Shot

Posted: Sat Jan 16, 2010 3:25 am
by fco3d
That look pretty good, and only 10 Minutes, that's great!
how did you lit that scene??

Re: Interior Shot

Posted: Sat Jan 16, 2010 3:28 am
by PhilBo
This was just a white environment. No HDRI. It would look better with a Sun / Sky, but that is currently disabled as it is being finalized.

Re: Interior Shot

Posted: Sat Jan 16, 2010 3:40 am
by James
That is Damn sweet...

I really need a new card.

Re: Interior Shot

Posted: Sat Jan 16, 2010 9:02 am
by enricocerica
Very nice Philbo,

If you could add a texture on the floor with a diffuse and a spec map it would be really great as it will reduce that homogenous glossy surface.

Re: Interior Shot

Posted: Sat Jan 16, 2010 10:19 am
by radiance
nice one :)

Radiance

Re: Interior Shot

Posted: Sat Jan 16, 2010 4:38 pm
by radiance
phil,

maybe you can post the blender file and OBJ+MTL so people can have a look at it ?

Radiance

Re: Interior Shot

Posted: Mon Jan 18, 2010 1:34 am
by Richard
10 MINUTES!!!

White man's magic!

Re: Interior Shot

Posted: Sun Mar 28, 2010 8:34 pm
by insane_cain
this is very cool
outstanding this is what i'm waiting for (bring it on) :D
(since i'm not used to work with HDRI maps this is great news)
congrats to everybody that is helping or working for octane