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Re: UNOFFICIAL plugin for 3ds Max 2010+
Posted: Sun Aug 07, 2011 11:05 pm
by JimStar
3form wrote:Hi
Good kit! only prob I am having is when I export, Octane renders a blank white scene

. Anyone else having this problem?
Cheers
J
Maybe camera settings in "Camera" rollout are wrong?.. Or
.obj export settings (checkbox "Ask export parameters")?..
Re: UNOFFICIAL plugin for 3ds Max 2010+
Posted: Sun Aug 07, 2011 11:54 pm
by JimStar
Some "cosmetic" improvements in 1.52...
Re: UNOFFICIAL plugin for 3ds Max 2010+
Posted: Sun Aug 07, 2011 11:58 pm
by 3form
LOl was my scene scale on export

Re: UNOFFICIAL plugin for 3ds Max 2010+
Posted: Mon Aug 08, 2011 11:16 am
by Elvissuperstar007
дарова ! я правильно понялл этот экспортер один раз экспортирует анимацию и все Оо?
как-то он через чур нагружен всяким! старый плаг очень прост в работе и есть кнока подгрузки старой сцены, этот я чувствую делает кучу обж файлов . весящих мама мия, есть проекты по 500 мб файл в максе, а если это анимация ) амба всей виртуальной памяти
я вот его открыл .. и реально очень сильно запутался! сразу видно что програмист делал) только ему понять.. хоть видео тутор сделай .. может народ разберется по нему. А так конечно спасибо за труд! мы ценим.. но без бутылки не разберешся) а так молодец
Re: UNOFFICIAL plugin for 3ds Max 2010+
Posted: Mon Aug 08, 2011 11:30 am
by JimStar
Elvissuperstar007 wrote:дарова ! я правильно понялл этот экспортер один раз экспортирует анимацию и все Оо?
Hi.

Please, lets go speaking English here, we are not alone who want to read this.

Yes, if you have checked the checkbox "
Keep animation cache" - it will export frames
only once, and in subsequent renders with button "
Render cache" it will only render already existent cache (or cache with partially re-newed with button "
Prepare cache" frames)... If the choosen for render with button "
Render cache" sequence is not fully covered with existing cache - the missing frames will be exported "on the fly".
Re: UNOFFICIAL plugin for 3ds Max 2010+
Posted: Mon Aug 08, 2011 2:20 pm
by JimStar
Some fixes in 1.53...
Re: UNOFFICIAL plugin for 3ds Max 2010+
Posted: Mon Aug 08, 2011 6:09 pm
by juan
awesome plug in. im giving it a try.
thanks a lot!

Re: UNOFFICIAL plugin for 3ds Max 2010+
Posted: Mon Aug 08, 2011 7:03 pm
by kubo
welcome aboard Jim, when I finish the work at hand, I'll test it with more fun stuff, keep up the good work!
Re: UNOFFICIAL plugin for 3ds Max 2010+
Posted: Mon Aug 08, 2011 8:34 pm
by JimStar
Thanks!
Some improvements in 1.54...

Re: UNOFFICIAL plugin for 3ds Max 2010+
Posted: Tue Aug 09, 2011 11:00 am
by Jaberwocky
Did a test animation on 1.54. Works really well in asynchronous mode.It's using about 37% of my 6 core processor.Probably just over 1 core for Octane, the other for the exporter.
Only one problem.Not sure if there's a switch you can use to start Octane to render in background mode?
Octane keeps popping up every 10 sec's or so to render a new frame and takes the focus away from other work I am doing in the foreground.
Other than that it's working really well.
Thanks Jim.