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Re: Version 2.25-R3 (18.02.2016) - Current Stable

Posted: Mon Mar 14, 2016 1:48 pm
by aoktar
najighassan wrote:hi beppe,
thanks for your reply.
i attached a image with both renders, its weird it literally just happened with the latest update.

hope you can help.
Thanks
Can we see scene?

Re: Version 2.25-R3 (18.02.2016) - Current Stable

Posted: Mon Mar 14, 2016 2:13 pm
by najighassan
Sure guys here is the scene...

Re: Version 2.25-R3 (18.02.2016) - Current Stable

Posted: Mon Mar 14, 2016 2:23 pm
by aoktar
najighassan wrote:Sure guys here is the scene...
Thanks. That's about render buffer type: Float. It's resulting linear(raw) output from renderer. LV display tonemapped by camera imagers. Is it clear for you? If you want same output use float(tonemapped). I don't know why it's different from default settings! Did you changed?

Re: Version 2.25-R3 (18.02.2016) - Current Stable

Posted: Tue Mar 15, 2016 5:25 am
by najighassan
Awesome, yes it works.
But i haven't changed it from the beginning so it was on default. Cause i never had that before.
But now its working. wicked.
Thank you so much for your help, appreciate your effort alot. And as i talk with others about it they all appreciate your quick turn around on everything alot.
Great stuff!!! ;-)

Re: Version 2.25-R3 (18.02.2016) - Current Stable

Posted: Mon Mar 21, 2016 3:57 pm
by momade
hello aoktar.

all superb. works like a charm. i just can not find the render layers in LiveViewer any more... any hint? :DD

Re: Version 2.25-R3 (18.02.2016) - Current Stable

Posted: Mon Mar 21, 2016 5:30 pm
by fuchsundvogel
activate renderpasses in rendersettings

Re: Version 2.25-R3 (18.02.2016) - Current Stable

Posted: Mon Mar 21, 2016 6:29 pm
by momade
I must be so blind! can't find it...
Capture.JPG

Re: Version 2.25-R3 (18.02.2016) - Current Stable

Posted: Mon Mar 21, 2016 7:14 pm
by underworldtr
The truth is out there...

Re: Version 2.25-R3 (18.02.2016) - Current Stable

Posted: Mon Mar 21, 2016 7:24 pm
by momade
yes. for picture viewer rendering it works fine. i'm looking for the LiveViewer Render Passes Settings...

Re: Version 2.25-R3 (18.02.2016) - Current Stable

Posted: Mon Mar 21, 2016 7:34 pm
by momade
Sorry aoktar.

I guess I have an issue here. Mayebe you can help...

I uninstalled EVERYTHING that had to do with otoy or octane to make a clean cut.

reinstalled the c4d plugin und it works without SDK...

here is a console screenshot:
Capture.JPG
there are NO files in any OTOY folder on my system. still octane for c4d works alone and i still have no render passes option in LiveViewer:
Capture2.JPG