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Re: v3 dev update

Posted: Thu Dec 03, 2015 9:41 pm
by xcaseyx
not to go too off topic, but afaik pFD creates vdb volumes. So if your plugin dev is Aoktar, or as awesome as, you're good to go.

Re: v3 dev update

Posted: Thu Dec 03, 2015 11:23 pm
by coilbook
xcaseyx wrote:not to go too off topic, but afaik pFD creates vdb volumes. So if your plugin dev is Aoktar, or as awesome as, you're good to go.
Thank you
What is Afaik by the way? A program

Re: v3 dev update

Posted: Thu Dec 03, 2015 11:47 pm
by FrankPooleFloating
afaik = as far as I know ;) ... like in, as far as I know, we are not getting an alpha tonight... :cry:

Re: v3 dev update

Posted: Fri Dec 04, 2015 10:00 am
by abstrax
Yes, sorry unfortunately we didn't make it today :(

We fixed a lot of bugs and just released another test build for the plugin devs. There is currently one more outstanding issue in deep image rendering (actually in tonemapping of deep pixels) that we want to have fixed and I hope we can sort it out on Monday and then get a release out on Monday or Tuesday. We really really want that to happen ourselves so that we can move on.

The good news is, that texture baking is almost ready for release, too, and will probably released in the version after alpha 1.

Sorry again for the delay, but an end to the wait is in sight.

Re: v3 dev update

Posted: Fri Dec 04, 2015 11:22 am
by RahiSan
Thanks for keeping us informed! Can't wait for the release!

Re: v3 dev update

Posted: Fri Dec 04, 2015 12:41 pm
by coilbook
FrankPooleFloating wrote:afaik = as far as I know ;) ... like in, as far as I know, we are not getting an alpha tonight... :cry:
lol

Re: v3 dev update

Posted: Fri Dec 04, 2015 7:34 pm
by xcaseyx
what about an update on just 2.25 and the launch of orc?

Re: v3 dev update

Posted: Fri Dec 04, 2015 7:38 pm
by mixmaster
I`d love to hear that too. We had somewhat stable/constant update of plugin versions each month. We are now stuck on .24 for two months. I bet that orc development is reason for that.

Re: v3 dev update

Posted: Fri Dec 04, 2015 10:22 pm
by milanm
xcaseyx wrote:what about an update on just 2.25 and the launch of orc?
+1

We've been waiting all summer for ORC.

Re: v3 dev update

Posted: Sat Dec 05, 2015 6:31 am
by Rikk The Gaijin
abstrax wrote: We fixed a lot of bugs and just released another test build for the plugin devs. There is currently one more outstanding issue in deep image rendering (actually in tonemapping of deep pixels) that we want to have fixed and I hope we can sort it out on Monday and then get a release out on Monday or Tuesday. We really really want that to happen ourselves so that we can move on.
My understand is that Deep Pixel rendering is useful only for the people that use Nuke. Since very few people here use Nuke, why is so important to get that feature out now, despite others feature more requested from the community (one for all, the goddamn UI manipulators)? Unless you have some other big fish that has requested you that specific feature in exchange of big $$$, I really don't see the hurry to get that done. :?
milanm wrote:We've been waiting all summer for ORC.
Actually we've been waiting for years. :roll: