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Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Posted: Sat Mar 23, 2013 6:44 pm
by ashurao
goodnight,
First of all, thank you for your great work.

Even though I'm on mac, I could not restrain myself to buy the Windows version.
I use it via bootcamp.

When opening a project, I had these error messages. An idea?

Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Posted: Sat Mar 23, 2013 6:55 pm
by aoktar
ashurao wrote:goodnight,
First of all, thank you for your great work.

Even though I'm on mac, I could not restrain myself to buy the Windows version.
I use it via bootcamp.

When opening a project, I had these error messages. An idea?
Firstly you're welcome. thanks for your interest and supply

This is a Cuda error. It says you have 32 grayscale texture limit for your card. please check forum for available limits of gpu texture capacities.

A note: I have noticed you have lot of tree meshes. If you check on Render Instance checkboxes, you can easily render with less memory consumption

Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Posted: Sat Mar 23, 2013 8:18 pm
by MarcoPolo7
Hi, I just purchased the Cinema plugin. Unfortunately my LiveRender window looks always black!! I have a TESLA C2050 and a Quadro 4000 I guess it should work with these GPU Cards? The option to activate a GPU card in the settings windows lacks????

Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Posted: Sat Mar 23, 2013 8:39 pm
by ashurao
Texture limit?
This is surprising, because I have not had this problem with the standalone version for this project.

It's funny that you're talking about trees and memory, because I just had a lot of problems of insufficient memory in the standalone version. thank you for the link.

Is the GTX 670 (4GB version) could solve this problem of texture?

Thank you for answering so quickly.

Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Posted: Sat Mar 23, 2013 8:49 pm
by aoktar
MarcoPolo7 wrote:Hi, I just purchased the Cinema plugin. Unfortunately my LiveRender window looks always black!! I have a TESLA C2050 and a Quadro 4000 I guess it should work with these GPU Cards? The option to activate a GPU card in the settings windows lacks????
can you try to run as admin Cinema 4d

Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Posted: Sat Mar 23, 2013 8:53 pm
by aoktar
ashurao wrote:Texture limit?
This is surprising, because I have not had this problem with the standalone version for this project.

It's funny that you're talking about trees and memory, because I just had a lot of problems of insufficient memory in the standalone version. thank you for the link.

Is the GTX 670 (4GB version) could solve this problem of texture?

Thank you for answering so quickly.
what is the texture usage on standalone? How many textures you have? check bitmap textures, which is gray scale selected? I'm rendering much more bigger scenes with the plugin on gtx 590's.
Main clue is to be carefull will you setup your scene, maybe you can try partially your scene.

Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Posted: Sat Mar 23, 2013 9:07 pm
by MarcoPolo7
aoktar wrote:
MarcoPolo7 wrote:Hi, I just purchased the Cinema plugin. Unfortunately my LiveRender window looks always black!! I have a TESLA C2050 and a Quadro 4000 I guess it should work with these GPU Cards? The option to activate a GPU card in the settings windows lacks????
can you try to run as admin Cinema 4d
No succsses, sorry..btw with Octane standalone 1.1 I have no problems

Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Posted: Sat Mar 23, 2013 9:29 pm
by aoktar
hmm, your gpu's not available. so plugin cannot see these. Which driver version? This is a technical problem. Did you try newer nvidia driver?

Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Posted: Sat Mar 23, 2013 9:31 pm
by MarcoPolo7
Hi now I found the solution so far I have 70 Plugins and I move them out of the pluginfolder exept the octane and now the plugin is recognize the Tesla 2050. So some plugin is causing this bug.

Best

Re: NEW : OctaneRender™ for Cinema 4D v1.10 released

Posted: Sat Mar 23, 2013 9:37 pm
by aoktar
MarcoPolo7 wrote:Hi now I found the solution so far I have 70 Plugins and I move them out of the pluginfolder exept the octane and now the plugin is recognize the Tesla 2050. So some plugin is causing this bug.

Best
great!