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Re: Octane Fog

Posted: Mon Jan 21, 2013 6:42 pm
by kavorka
looks great!

Re: Octane Fog

Posted: Mon Jan 21, 2013 10:48 pm
by aoktar
perfect :mrgreen:

Re: Octane Fog

Posted: Tue Jan 22, 2013 9:06 am
by gabrielefx
Karba wrote:http://youtu.be/3Pr9f78JwRU
silent electric car...:)

cool atmosphere...

Re: Octane Fog

Posted: Tue Jan 22, 2013 6:09 pm
by merid888
impressive animation, great !!!

Re: Octane Fog

Posted: Thu Jan 24, 2013 11:28 am
by kilaD
YES FOG YES

One question, would it be possible to add a fast fake fog as a post process aswell?
Using the zdepth buffer multiplied with environment colors and then overlayed like the bloom... or something like that?

Re: Octane Fog

Posted: Mon Jan 28, 2013 9:45 pm
by darkline
I'd like to echo kilaD's request.

Real world fog is fantastic - really is. But I've seen fake volumetrics done in many a renderer which looks almost as good and is only a few seconds hit on render times - rather than the super long render times this would give us. Any chance of this method as an option in the future?

Also you can have camera inside the volume for fog which is a post effect.

Love the way octane is developing, thanks for all the features!

Re: Octane Fog

Posted: Mon Jan 28, 2013 11:24 pm
by manalokos
Maybe a fast volumetric fog could be made by being able to scatter only direct light?

Re: Octane Fog

Posted: Sun Feb 10, 2013 7:29 am
by vinz
AMAZING :)

Re: Octane Fog

Posted: Tue Feb 26, 2013 10:34 am
by Mackraft
Really impressive. Can't wait to play with it. :o

Re: Octane Fog

Posted: Tue Feb 26, 2013 9:19 pm
by jmfowler
kilaD wrote:YES FOG YES

One question, would it be possible to add a fast fake fog as a post process aswell?
Using the zdepth buffer multiplied with environment colors and then overlayed like the bloom... or something like that?
+1 to that idea.