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Re: Nvidia Fermi Octane Competition
Posted: Mon Mar 22, 2010 12:24 pm
by paq
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Re: Nvidia Fermi Octane Competition
Posted: Mon Mar 22, 2010 12:24 pm
by paq
Love your airplane ROUBAL

Re: Nvidia Fermi Octane Competition
Posted: Mon Mar 22, 2010 12:41 pm
by radiance
very very nice, great model and it looks very realistic
Radiance
Re: Nvidia Fermi Octane Competition
Posted: Mon Mar 22, 2010 12:43 pm
by Sam
Paq, very cool !
What about your robot you made in MoI 3D ?
Its an impressive model also !
A little bump on this truck and that will be perfect

Re: Nvidia Fermi Octane Competition
Posted: Mon Mar 22, 2010 12:57 pm
by ROUBAL
@Paq : Great image with your tractor ! And the ground looks very natural.
Re: Nvidia Fermi Octane Competition
Posted: Mon Mar 22, 2010 12:58 pm
by paq
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Re: Nvidia Fermi Octane Competition
Posted: Mon Mar 22, 2010 1:04 pm
by Sam
As for MoI model, I've got my hardrive full of models waiting to be octanized, just waiting some normal import fix you know

Yeah

Can't wait to see them octanized

Re: Nvidia Fermi Octane Competition
Posted: Mon Mar 22, 2010 6:49 pm
by Proupin
Nice environment paq, I don't get how you did that floor out of a map, oh well
Re: Nvidia Fermi Octane Competition
Posted: Tue Mar 23, 2010 5:03 am
by paq
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Re: Nvidia Fermi Octane Competition
Posted: Tue Mar 23, 2010 11:41 am
by ROUBAL
Great result with this displacement ! I like CrazyBump, it is very handy.
New images below, with attempts of different weather conditions and different moment of the day.
598890 triangles - Pathtracing for daylight and Directlighting on the darker images (bad weather).
The images are intentionnally dark to create the atmosphere. They look better watched with not too much ambient light in the room.
Rendering stopped at different times. Please look at the proof screens for the amount of samples per pixel.
I have to be very careful with the amount of RAM used, and so most parts of the geometry of the hangar and props are faked by textures applied on flat surfaces !
My previous images rendered with other render engines look flat now. If I have enough time to work on my Flying Circus project in the future, I'm definitely decided to use Octane for it !
You will find some short comments above the images

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