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Re: OctaneRender™ 4.0 for LightWave™ - Beta build 4.00.0.8 XB3

Posted: Mon Jul 23, 2018 10:10 am
by juanjgon
pixym wrote:I have an odd issue, Instances does not render ;-(
Has somebody noticed that ?
Please, check if you have the master objects enabled in the scene editor.

Thanks,
-Juanjo

Re: OctaneRender™ 4.0 for LightWave™ - Beta build 4.00.0.8 XB3

Posted: Mon Jul 23, 2018 6:30 pm
by pixym
Hello Juanjo,

Yes they are checked…

Re: OctaneRender™ 4.0 for LightWave™ - Beta build 4.00.0.8 XB3

Posted: Mon Jul 23, 2018 8:44 pm
by pixym
It seems to be okay right now. I had to Redraw…
Shame on me :o

Re: OctaneRender™ 4.0 for LightWave™ - Beta build 4.00.0.8 XB3

Posted: Sat Jul 28, 2018 8:39 pm
by AndyM1969
XB4 coming soon?

Re: OctaneRender™ 4.0 for LightWave™ - Beta build 4.00.0.8 XB3

Posted: Mon Jul 30, 2018 4:06 am
by promity
Somebody faced with the fact that it is impossible to deactivate different video cards - the renderer always goes to all available GPUs in Octane 4 XB3?
At first I thought that the render only goes on one video card. But when I looked at the graphic of load of video cards - I saw that all GPUs participate in the render irrespective of which of them are activated in the plug-in settings.

Re: OctaneRender™ 4.0 for LightWave™ - Beta build 4.00.0.8 XB3

Posted: Mon Jul 30, 2018 9:26 am
by juanjgon
promity wrote:Somebody faced with the fact that it is impossible to deactivate different video cards - the renderer always goes to all available GPUs in Octane 4 XB3?
At first I thought that the render only goes on one video card. But when I looked at the graphic of load of video cards - I saw that all GPUs participate in the render irrespective of which of them are activated in the plug-in settings.
Yes, this is bug on the plugin side. It will be fixed in the upcoming new plugin build with the Octane XB4 core.

Thanks,
-Juanjo

Re: OctaneRender™ 4.0 for LightWave™ - Beta build 4.00.0.8 XB3

Posted: Mon Jul 30, 2018 4:11 pm
by BorisGoreta
Is that the reason I couldn't play Battlefield 1 properly while it was renderning ?


EDIT: no, GPU selection is working fine here.

Re: OctaneRender™ 4.0 for LightWave™ - Beta build 4.00.0.8 XB3

Posted: Tue Jul 31, 2018 8:32 am
by juanjgon
BorisGoreta wrote:Is that the reason I couldn't play Battlefield 1 properly while it was renderning ?
EDIT: no, GPU selection is working fine here.
The GPUs selection works fine in the IPR, or if you switch the GPUs using the IPR or the preview window, but when you press F9/F10 usually all the GPUs are selected for rendering due to a bug that has been already fixed for the next build.

Thanks,
-Juanjo

Re: OctaneRender™ 4.0 for LightWave™ - Beta build 4.00.0.8 XB3

Posted: Sun Aug 05, 2018 8:49 pm
by royk
some texture maps can't come out
Image

Re: OctaneRender™ 4.0 for LightWave™ - Beta build 4.00.0.8 XB3

Posted: Sun Aug 05, 2018 9:05 pm
by BorisGoreta
I had the same issue with axyz models, try putting the textures in another folder like desktop or converting them to jpg.