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Re: Octane for Softimage 3.x

Posted: Sun Feb 26, 2017 8:29 pm
by face
Quick update, the port from a ICE node to the renderer seems to work.
The functions to create, check und delete the Octane node is also working.
Now i will try to fill the Octane node with the VDB grid data.
For the medium Node, which defines how the grids look, i will build a volume material shader, which will be the best solution, i think.

face

Re: Octane for Softimage 3.x

Posted: Mon Feb 27, 2017 5:43 pm
by wireframex
Hey Face

Do you think it will be possible to render Mootzoid emfluid volume ?

http://www.mootzoid.com/plugin/emfluid5

All the best
Phil

Re: Octane for Softimage 3.x

Posted: Mon Feb 27, 2017 8:37 pm
by face
wireframex wrote:Hey Face

Do you think it will be possible to render Mootzoid emfluid volume ?

http://www.mootzoid.com/plugin/emfluid5

All the best
Phil
I hope so, but first i must buy a license from Eric.

Re: Octane for Softimage 3.x

Posted: Mon Feb 27, 2017 8:46 pm
by wireframex
I suppose the demo plugin will work ?
Ask to Eric :)

Re: Octane for Softimage 3.x

Posted: Mon Feb 27, 2017 10:13 pm
by face
wireframex wrote:I suppose the demo plugin will work ?
Ask to Eric :)
Yes, maybe it will work.
You can also use the emfluid as source, generate a vdb sphere from each point and add a noise to it.
So you only need a few particles as source, which reduces the simulation time.
Haven´t tested it, because i will include the vdb in the renderer first to render animation inside Softimage, so i don´t know how it will look...

face

Re: Octane for Softimage 3.x

Posted: Tue Feb 28, 2017 7:00 pm
by face
Ok, first render inside Soft.
Medium parameters are changed by hand in the nodegraph, because missing shaders, but looks ok i think.

face

Re: Octane for Softimage 3.x

Posted: Tue Feb 28, 2017 8:13 pm
by wireframex
It looks good :)

Re: Octane for Softimage 3.x

Posted: Wed Mar 08, 2017 11:25 am
by face
Have updated some things.
At fist the VDB´s can generated as SDF or fog volumes, before only fog volumes were generated.
This will have the advantage, generated as SDF, the displacement will be much better.
So i have at second, updated the noise functions to work with the both volume types and have switched to a better displacement methode.

Looks pretty nice i think...

Re: Octane for Softimage 3.x

Posted: Wed Mar 08, 2017 3:36 pm
by Elvissuperstar007
Great, you would release before release octane 4

Re: Octane for Softimage 3.x

Posted: Wed Mar 08, 2017 6:13 pm
by wireframex
Elvissuperstar007 wrote:Great, you would release before release octane 4
:mrgreen: