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Re: Version 3.00 - Beta2.1 (17.05.2016) - Test version
Posted: Mon May 23, 2016 9:15 pm
by desire
aoktar wrote:
Please stay with Beta2 or Beta4 if i release. No need to update to Final version without a matching plugin.
I'll release a final version when that's ok. I hope that's clear! I'll not release an non-working version without be sure.
ok, ok... we know you're guru and we very thankfull for your work
but the problem is appearing after purchasing v3
with v3 beta stand and current beta plugin, even without installiation commercial version of standalon
Re: Version 3.00 - Beta2.1 (17.05.2016) - Test version
Posted: Mon May 23, 2016 10:41 pm
by michael.o'sullivan
Hey, so I just downloaded the latest beta2 for C4D, along with octane 3 standalone.
Trying to play with the scene
volume-clouds-3.zip
toxic scene
and the plugin crashed when I tried to adjust the voxel size.
I'm using R17 latest version, HW is in my signature, and the zip of the bug report is attached. Hope this helps in ironing out any kinks in the plugin, great work lads, keep it up!
Re: Version 3.00 - R1 (24.05.2016) - Stable version
Posted: Tue May 24, 2016 1:34 am
by aoktar
I have published the first V3.0 build. Please enjoy it;)
Re: Version 3.00 - R1 (24.05.2016) - Stable version
Posted: Tue May 24, 2016 1:46 am
by calus
testing it , no V3 license issue, but I had no issue with previous version either...
This is the first working official V3 plugin I think

Re: Version 3.00 - R1 (24.05.2016) - Stable version
Posted: Tue May 24, 2016 3:56 am
by isolog
OctaneRender for Cinema4D 3.00 - R1
the Dirt shader can`t not work in the emission texture nolonger,it worded well before in 2.25-R2
Re: Version 3.00 - R1 (24.05.2016) - Stable version
Posted: Tue May 24, 2016 4:07 am
by aoktar
isolog wrote:OctaneRender for Cinema4D 3.00 - R1
the Dirt shader can`t not work in the emission texture nolonger,it worded well before in 2.25-R2
you're welcome!
Re: Version 3.00 - R1 (24.05.2016) - Stable version
Posted: Tue May 24, 2016 6:18 am
by eyeonestudio
Volume object: First volume filling method by spheres or particles
What is this?
How to apply to scene?
Thanks... First release 3.0

Re: Version 3.00 - R1 (24.05.2016) - Stable version
Posted: Tue May 24, 2016 6:42 am
by Yambo
eyeonestudio wrote:Volume object: First volume filling method by spheres or particles
What is this?
How to apply to scene?
Thanks... First release 3.0

Got it! image attached.
Re: Version 3.00 - R1 (24.05.2016) - Stable version
Posted: Tue May 24, 2016 7:00 am
by eyeonestudio
Yambo wrote:eyeonestudio wrote:Volume object: First volume filling method by spheres or particles
What is this?
How to apply to scene?
Thanks... First release 3.0

Got it! image attached.
Thanks....

Re: Version 3.00 - R1 (24.05.2016) - Stable version
Posted: Tue May 24, 2016 7:35 am
by ratata
aoktar wrote:I have published the first V3.0 build. Please enjoy it;)
Awesome! Thank you for this.
isolog wrote:OctaneRender for Cinema4D 3.00 - R1
the Dirt shader can`t not work in the emission texture nolonger,it worded well before in 2.25-R2
Here is a workaround until it is fixed:
viewtopic.php?f=86&t=53984