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Re: Pflow Problem
Posted: Mon Apr 14, 2014 8:05 pm
by Karba
rogerteddy wrote:Hi,
I had a scene, where I used Pflow Particles. It was working in maxtane 1.2 but now preview window doesn´t work anymore. It takes hours to open and then it remains at sanple 1 forever, even closing the window is not possible, max crashes. When I delete the Pflow Particles everything works good.
best regards
rog
Hi Rog
May I have your scene?
[email protected]
Re: OctaneRender® for 3ds max® v1.50a
Posted: Mon Apr 14, 2014 8:09 pm
by merid888
hi karba, the new versión take a lot memory, why ? more 500 mb, i am limited to use my gtx690
add image
Re: OctaneRender® for 3ds max® v1.50a
Posted: Mon Apr 14, 2014 8:09 pm
by merid888
hi karba, the new versión 1.50a take a lot memory, why ? more 500 mb, i am limited to use my gtx690
add image
Re: OctaneRender® for 3ds max® v1.50a
Posted: Mon Apr 14, 2014 8:12 pm
by Karba
merid888 wrote:hi karba, the new versión 1.50a take a lot memory, why ? more 500 mb, i am limited to use my gtx690
add image
1.50 takes into account render settings, like render iteration of mesh/turbo smooth and other kind of object. May be you set something too high.
Re: OctaneRender® for 3ds max® v1.50a
Posted: Mon Apr 14, 2014 8:14 pm
by Karba
merid888 wrote:hi karba, the new versión 1.50a take a lot memory, why ? more 500 mb, i am limited to use my gtx690
add image
Could you send me your scene? I will investigate it deeper.
[email protected]
Thank you
Re: OctaneRender® for 3ds max® v1.50a
Posted: Tue Apr 15, 2014 1:07 pm
by GlobalMarketing
Hi there
I have a problem with octane render animaition minute
Normally render time 22 seconds frame of but when i was rendering sequence 20 to 130 the render time frame of 01:22 minutes
Why the time is too different octane viewport and max render frame
Can you help me how can i fix this?
Thank you.
Re: OctaneRender® for 3ds max® v1.50a
Posted: Tue Apr 15, 2014 1:18 pm
by merid888
hi karba, i been sent a mail to this address
[email protected]
thank you
Re: OctaneRender® for 3ds max® v1.50a
Posted: Tue Apr 15, 2014 3:14 pm
by coilbook
Is anyone getting pure black models in 3ds max viewport when using MIX materials? thanks
Re: OctaneRender® for 3ds max® v1.50a
Posted: Tue Apr 15, 2014 8:41 pm
by Karba
merid888 wrote:hi karba, i been sent a mail to this address
[email protected]
thank you
Just checked.
Both versions take the same amount of memory +/- 20Mb
Re: OctaneRender® for 3ds max® v1.50a
Posted: Tue Apr 15, 2014 8:44 pm
by Karba
GlobalMarketing wrote:Hi there
I have a problem with octane render animaition minute
Normally render time 22 seconds frame of but when i was rendering sequence 20 to 130 the render time frame of 01:22 minutes
Why the time is too different octane viewport and max render frame
Can you help me how can i fix this?
Thank you.
Do you have any geometry animation for that sequence? Did you try to switch off "update animation geometry" option?