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Re: January: Octane License Competition

Posted: Mon Jan 25, 2010 3:00 pm
by pedrojafet
Lechu,
and for the video capture? :?:

Re: January: Octane License Competition

Posted: Mon Jan 25, 2010 3:16 pm
by lechu
Oh sorry, I've misunderstood You :) I use Cam Studio v 2.0

Re: January: Octane License Competition

Posted: Mon Jan 25, 2010 3:20 pm
by Sam
@Lechu

Do you have a Vimeo account?
Your video tutorial is the first video in the Vimeo group http://www.vimeo.com/groups/octanerender :)
Good capture, even when rendering Cam Studio managed to capture well.

Re: January: Octane License Competition

Posted: Mon Jan 25, 2010 6:46 pm
by radiance
Hi guys,

If people want to, they can record more videos and post links here,
you could include it in your submission.

We can post these videos on our videos page to show other people how users are using octane to make artwork.
It won't influence you're winning submission though, as that would be unfair towards people who can't make videos (eg who don't have microphones etc...)

Thanks ;)
Radiance

Re: January: Octane License Competition

Posted: Tue Jan 26, 2010 2:29 pm
by cristian.tumiati
These are my final images for the contest.

Render are sorted with screenshots to see the info on the timing and sample + memory used ...some fireflies ....But I think it will disappear in future releases with MLT and QMC and even a better sampling for detailed scenes

I used hotpixel 1.3 (free plugin for PS) to remove the little dotLUM.....and some post always in PS.

Only 2 ponits to explain my work ....and to considerate it:

- The scene is not a simple STUDIOSHOT with 3-4 material

- The scene is an interior with glass applied to the 2 front windows.



I also did a video tutorial in Italian which I hope will be helpfull .... using Cinema4d .... I also added a video importing an obj from C4D to OCTANErender.

C4D to Octane Render .part1

C4D to Octane Render .part2



Thanks to everyone and go to the comments ....

Re: January: Octane License Competition

Posted: Tue Jan 26, 2010 2:59 pm
by radiance
very nice :)

octane render eggs :)
those must be yummy, and cook very fast, only seconds :)

Radiance

Re: January: Octane License Competition

Posted: Tue Jan 26, 2010 3:05 pm
by cristian.tumiati
Yesssss

it's precisely the idea that I wanted to make ..... just cook for days ..... a few seconds and are even more good!! :D

Re: January: Octane License Competition

Posted: Tue Jan 26, 2010 6:23 pm
by George
Hello, Folks. Wonderful works you've posted up there!
With much admiration, I would like to post my work as follows:

My name: George Kim (Dong Hoon Kim)
Technical details:
a. Polygons: 535774 Triangles.
b. Rendertime: 00:14:20; 00:17:11.
c. Softwares used: Blender, Gimp.
d. Modelling & textures & rigging: Done by me. (Except the sky. :lol: )
About my submission: Being a part-time lifeguard Instructor, I've been thinking about using computer animations to teach my students swimming-related techniques that are hard to demonstrate on land. And to that end, I've been developing this swimmer model for quite a long time. The following is entitled "A-syncronized Diving." (Please note the pre-fix "a-." :lol: )

Re: January: Octane License Competition

Posted: Tue Jan 26, 2010 6:25 pm
by radiance
George wrote:Hello, Folks. Wonderful works you've posted up there!
With much admiration, I would like to post my work as follows:

My name: George Kim (Dong Hoon Kim)
Technical details:
a. Polygons: 535774 Triangles.
b. Rendertime: 00:14:20; 00:17:11.
c. Softwares used: Blender, Gimp.
About my submission: Being a part-time lifeguard Instructor, I've been thinking about using computer animations to teach my students swimming-related techniques that are hard to demonstrate on land. And to that end, I've developing this swimmer model for quite a long time. The following is entitled "A-syncronized Diving." (Please note the pre-fix "a-." :lol: )
Hi,

Very nice render, the skin material on the hand is very realistic :)
But you only posted a screenshot, no render ?

Radiance

Re: January: Octane License Competition

Posted: Tue Jan 26, 2010 6:27 pm
by Sam
George,

Amazing idea, amazing point of view, amazing material for the hand !
To be perfect id say make more light, look like an overcast day now ;)