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Re: OctaneRender 2020 for Modo [TEST and STABLE]

Posted: Tue Jul 28, 2020 9:14 am
by Hesekiel2517
Thank you! It's everytime a nice feeling, when the popup appears that a new version is available

Re: OctaneRender 2020 for Modo [TEST and STABLE]

Posted: Wed Jul 29, 2020 4:02 pm
by Tharso
Why when nodegraph is opened we cant do nothing in modo? In Maya we can work normally

Re: OctaneRender 2020 for Modo [TEST and STABLE]

Posted: Wed Jul 29, 2020 7:48 pm
by face_off
Tharso wrote:Why when nodegraph is opened we cant do nothing in modo? In Maya we can work normally
Which nodegraph are you referring to please?

Paul

Re: OctaneRender 2020 for Modo [TEST and STABLE]

Posted: Wed Jul 29, 2020 8:01 pm
by Tharso
face_off wrote:
Tharso wrote:Why when nodegraph is opened we cant do nothing in modo? In Maya we can work normally
Which nodegraph are you referring to please?

Paul
octane nodegraph node.. to work with shaders

Re: OctaneRender 2020 for Modo [TEST and STABLE]

Posted: Thu Jul 30, 2020 5:43 am
by face_off
octane nodegraph node.. to work with shaders
This is required since the closing of the NodeGraph window signals the plugin to save the nodegraph information to the NodeGraph node in the schematic. If this rule was not in place, there would be a possibility that changes made in the nodegraph would not be saved to the NodeGraph schematic node.

Paul

Re: OctaneRender 2020 for Modo [TEST and STABLE]

Posted: Thu Jul 30, 2020 2:47 pm
by Tharso
face_off wrote:
octane nodegraph node.. to work with shaders
This is required since the closing of the NodeGraph window signals the plugin to save the nodegraph information to the NodeGraph node in the schematic. If this rule was not in place, there would be a possibility that changes made in the nodegraph would not be saved to the NodeGraph schematic node.

Paul
but why in Maya does it work differently? Its not nice work in material and cant move the viewport

Re: OctaneRender 2020 for Modo [TEST and STABLE]

Posted: Thu Jul 30, 2020 8:55 pm
by face_off
but why in Maya does it work differently? Its not nice work in material and cant move the viewport
I'm not sure, sorry. I am just explaining why it is this way in the Modo plugin.

Paul

Re: OctaneRender 2020 for Modo [TEST and STABLE]

Posted: Tue Aug 04, 2020 10:01 am
by roy_orengo
Hi, I need a copy of the installer Octane 2020 not Otane X because I have High sierra and NVidia card. I can't find the installer anymore.
Thanks,
it's urgent please,
Roy

Re: OctaneRender 2020 for Modo [TEST and STABLE]

Posted: Tue Aug 04, 2020 11:19 am
by face_off
roy_orengo wrote:Hi, I need a copy of the installer Octane 2020 not Otane X because I have High sierra and NVidia card. I can't find the installer anymore.
Thanks,
it's urgent please,
Roy
Hi Roy - I am very sorry, but I have updated my Mac to Catalina, so can not longer do High Sierra builds.

Paul

Re: OctaneRender 2020 for Modo [TEST and STABLE]

Posted: Tue Aug 04, 2020 2:46 pm
by roy_orengo
Hi Paul,
I don't need new builds but the last I can use with Nvidia and high sierra. I formatted the HD and need to reinstall the last build, thanks, Roy