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Re: NEW: You asked, we delivered: OTOY releases OctaneRender™ 2 with a dozen new features by community request
Posted: Tue Jun 10, 2014 5:49 pm
by Elvissuperstar007
aLeXXtoR wrote:Great! Thank you! Displacement is really fantastic!!
Everything else is fantastic too, but displacement... is what I've been testing this night ))
))))))))))) совиет агресишь . холодний война ))) класс
Re: NEW: You asked, we delivered: OTOY releases OctaneRender™ 2 with a dozen new features by community request
Posted: Tue Jun 10, 2014 5:57 pm
by Timmaigh
atome451 wrote:Timmaigh wrote:Cant upgrade, cause the PayPal does not work for me. It says: We couldn't complete your purchase, because the card issuer declined the card Visa x-...
The same for me...
Gotta love it. The card works both for Steam purchases and Apple Store, but throw some PayPal into the mix and it all goes to hell.
I suspect it may have to do something with the card being debet as opposed to being credit. If true, i am speechless, cause why have just one card, if you can have zillion of them, right? Redundancy at its best.
Anyway, I am off to bank tomorrow to complain, unless someone gives me a some kind of heads-up over here.
Re: NEW: You asked, we delivered: OTOY releases OctaneRender™ 2 with a dozen new features by community request
Posted: Tue Jun 10, 2014 6:20 pm
by MattRM
Hi,
Just a little question ? How to do fur
? From alembic from blender plugins, or other ways ? Need help, I want to do fur lol !!!
Thanks,
Matt
Re: NEW: You asked, we delivered: OTOY releases OctaneRender™ 2 with a dozen new features by community request
Posted: Tue Jun 10, 2014 6:55 pm
by 00Ghz
50% speed down.... is Octane really the fastest render on the market anymore?
Re: NEW: You asked, we delivered: OTOY releases OctaneRender™ 2 with a dozen new features by community request
Posted: Tue Jun 10, 2014 7:16 pm
by Reality4
Just bought it, the displacement mapping is so fast! Octane is such an incredible piece of technology!
I don't notice any lower rendering speeds here with older projects.
I'm now off to unwrap the other presents -errr- features...
Thank you Otoy, great job!
Lots of bugs.
Posted: Tue Jun 10, 2014 7:30 pm
by kraken
Seems to work if you don't load two of the same objects and then later try to delete one.
Would like to know how to set sun location as a preference so when I use, it is already set to my timezone and geolocation.
Re: NEW: You asked, we delivered: OTOY releases OctaneRender™ 2 with a dozen new features by community request
Posted: Tue Jun 10, 2014 7:54 pm
by aLeXXtoR
Elvissuperstar007 wrote:))))))))))) совиет агресишь . холодний война ))) класс

) Просто будет ролик, посвященный событиям 2-й мировой.
kavorka wrote:Any tips for displacement?
Hmm...
Geometry is simple:
http://f6.s.qip.ru/Dbzb2Gdi.jpg
I mae displacement map from the photo image:
http://f6.s.qip.ru/Dbzb2Gdh.jpg
My material:
http://f5.s.qip.ru/Dbzb2Gdg.jpg
Re: NEW: You asked, we delivered: OTOY releases OctaneRender™ 2 with a dozen new features by community request
Posted: Tue Jun 10, 2014 8:21 pm
by voon
@alexxtor
Is this just a normal texture raised by displacement? it looks crazy real.
Re: NEW: You asked, we delivered: OTOY releases OctaneRender™ 2 with a dozen new features by community request
Posted: Tue Jun 10, 2014 8:22 pm
by ingostan
You state in the newsletter than we can upgrade for 99euro if we own 1.zx - however when i try to buy - it will charge me for 299 euro - wheres the right button or hows the right procedure

Re: NEW: You asked, we delivered: OTOY releases OctaneRender™ 2 with a dozen new features by community request
Posted: Tue Jun 10, 2014 8:28 pm
by kavorka
how are you creating the displacement maps?
Mine never come out as nice as yours