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Re: Testing Beta 0.8x (SDK 1.20) **updated 18.09**

Posted: Mon Sep 23, 2013 8:59 pm
by Architect3D
Thank you Aoktar!
test_1 http://youtu.be/7RWFOfnbjic

Re: Testing Beta 0.8x (SDK 1.20) **updated 18.09**

Posted: Tue Sep 24, 2013 1:23 am
by kirbyzz
hi aoktar,

hang-up problem on render end is back...i had to use more cars and trees in my scene ..much more geometry
and now by a 2000px rendering hang up on end is back....but it saves :)

...with not so much geometry it worked...

Re: Testing Beta 0.8x (SDK 1.20) **updated 18.09**

Posted: Tue Sep 24, 2013 2:14 am
by Subroutine49690
Hello aoktar,

attention!!!

There is a problem when switching between projects while update geometry is activated. (using C4D R14)
Please Test.

Detail:
I have rendered a scene in Live-Preview with "update-geometry" activated, then I switch to another scene and simply refresh the live-preview. What happens is that the last scene that was active before is suddenly closed !! without saving !! This happens as long the update-gemotry funktion is on. If turn off and refresh different scenes, everything is fine, nothing gets closed.

Thanks again for this pretty nice update ;)

Re: Testing Beta 0.8x (SDK 1.20) **updated 18.09**

Posted: Tue Sep 24, 2013 5:17 pm
by artdude12
Just tried Cinema Physical Sky and it works, sort of....
Initial render using the Octane Live Viewer is all black, then when I navigate the scene, the Live Viewer renders the scene OK.
However, if I try to render using the Picture Viewer with Octane as the chosen render, then the scene renders all black.
Am I doing something wrong?

Thanks

Re: Testing Beta 0.8x (SDK 1.20) **updated 18.09**

Posted: Tue Sep 24, 2013 5:28 pm
by aoktar
artdude12 wrote:Just tried Cinema Physical Sky and it works, sort of....
Initial render using the Octane Live Viewer is all black, then when I navigate the scene, the Live Viewer renders the scene OK.
However, if I try to render using the Picture Viewer with Octane as the chosen render, then the scene renders all black.
Am I doing something wrong?

Thanks
no, there is no real support for that. Use sunlight or directlight instead of PS. Plugin uses Octane Daylight environment for each one.

A video for carbon scatter transparency
[vimeo]http://www.vimeo.com/75318077[/vimeo]

Re: Testing Beta 0.8x (SDK 1.20) **updated 18.09**

Posted: Tue Sep 24, 2013 5:56 pm
by artdude12
OK.

Thanks

Re: Testing Beta 0.8x (SDK 1.20) **updated 18.09**

Posted: Tue Sep 24, 2013 11:00 pm
by RK-art
Hi Aoktar,

what about the missing Octane render settings window and the non working preview render (remains black) under R15 ?

Re: Testing Beta 0.8x (SDK 1.20) **updated 18.09**

Posted: Tue Sep 24, 2013 11:05 pm
by aoktar
RK-art wrote:Hi Aoktar,

what about the missing Octane render settings window and the non working preview render (remains black) under R15 ?
what is your r15 subversion? I can open without problem. We should wait some more for real support on R15.

Re: Testing Beta 0.8x (SDK 1.20) **updated 18.09**

Posted: Wed Sep 25, 2013 1:24 am
by buzby
Aoktar, I see 0.8.2b in your video was this released or just your copy? :) I cant get 0.82 to work without crashing, have to keep going back to 0.79

Re: Testing Beta 0.8x (SDK 1.20) **updated 18.09**

Posted: Wed Sep 25, 2013 2:34 am
by aoktar
buzby wrote:Aoktar, I see 0.8.2b in your video was this released or just your copy? :) I cant get 0.82 to work without crashing, have to keep going back to 0.79
it's very strange some people talking about crashes. But never crashes on my pc's even very complex projects. I'm really fooling with this.
What kind of crashes you say? In live viewer? With geometry updates? R14/R15? i need more details.
Also i saw you thread about phong angles. It seems like bad triangulation issues.