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Re: Octane Fog

Posted: Thu Jan 10, 2013 12:24 pm
by remon_v
Karba wrote:
remon_v wrote:Wow cool new features! Very happy with the new glass!
That is not a new glass.
Just a new parameter
Does this mean it can't be used for interior scene's?

Re: Octane Fog

Posted: Thu Jan 10, 2013 1:52 pm
by HHbomb
Most important question : when ? :-)

Re: Octane Fog

Posted: Thu Jan 10, 2013 11:23 pm
by rappet
Karba wrote:We are working on fog/volume light
Exciting , much exciting, utterly exciting...
cannot wait... Octane is getting better, beautiful and beyond :P

Re: Octane Fog

Posted: Fri Jan 11, 2013 12:56 pm
by merid888
waiting for new features !!!
thank you karba !!! :)

Re: Octane Fog

Posted: Fri Jan 11, 2013 6:30 pm
by bicket
Hi Karba

I'm waiting for this new feature. I have to answer a client if I can do it's project or not (transparent polymere plates in archi environnement). I expect this new specular option will allow me to render the product more efficiently.

Do you think this new feature will be avalable in a week, a month or a year ?
Thanks for your reply.

Cheers
Bicket

Re: Octane Fog

Posted: Fri Jan 11, 2013 7:04 pm
by profbetis
What exactly is it that makes the "Fake Shadows" fake? Are there no caustics? what part of the realism are we sacrificing? I'm super happy about this though, just curious! :x :D

Re: Octane Fog

Posted: Sat Jan 12, 2013 8:17 pm
by imensah
Happy to see this new parameter. Been waiting for it for ages. ! :D

Re: Octane Fog

Posted: Wed Jan 16, 2013 8:00 pm
by Karba
More fog

Re: Octane Fog

Posted: Wed Jan 16, 2013 9:56 pm
by pixelrush
Ooooh! Very nice ;)

Re: Octane Fog

Posted: Thu Jan 17, 2013 4:58 am
by nildoe
very nice indeed!

rendertime? is this the max plug or standalone?

Nildo