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Re: OctaneRender® for 3ds max® v1.0 beta 3.00[Test]

Posted: Tue Jul 24, 2012 10:44 pm
by Karba
Angelos wrote:
Karba wrote: oops! i'm sorry! just now i saw that 3.0 is deactivated on my machine.
Does it work now?

Re: OctaneRender® for 3ds max® v1.0 beta 3.00[Test]

Posted: Tue Jul 24, 2012 10:47 pm
by Angelos
Karba wrote:
Did it work with previous versions of 3dsmax plugin?
Just did the activation and it run. v3.0 required activation again. Almost forgot about it.

Re: OctaneRender® for 3ds max® v1.0 beta 3.00[Test]

Posted: Tue Jul 24, 2012 10:52 pm
by Angelos
Karba wrote:
Angelos wrote:
Karba wrote: oops! i'm sorry! just now i saw that 3.0 is deactivated on my machine.
Does it work now?
Works now and it faster than 2.58 in 3dsmax 2013
My render test scene shows 1.42 instead of 4 minutes

but when i hit close 3dsmax it hangs down

Re: OctaneRender® for 3ds max® v1.0 beta 3.00[Test]

Posted: Tue Jul 24, 2012 10:59 pm
by Karba
Angelos wrote:
Works now and it faster than 2.58 in 3dsmax 2013
My render test scene shows 1.42 instead of 4 minutes

but when i hit close 3dsmax it hangs down
I will post a new version soon. But it will be still a test version. It require some time to be a bugs free.
Instancing support have forced me to reorganize most parts of the plugin, so it was expected that some new bugs would be introduced.

Re: OctaneRender® for 3ds max® v1.0 beta 3.00[Test]

Posted: Tue Jul 24, 2012 11:20 pm
by pyrnik
А ссылочку на известные проблемы можно, не нашел.
Я как-то уже писал о проблеме переполнения оперативной памяти, тогда эта проблему исправили. По моему проблема вернулась в эту версию плагина.
(Также очень часто вылетает 3d max при закрытии или обновлении вьюпорта)

Re: OctaneRender® for 3ds max® v1.0 beta 3.00[Test]

Posted: Tue Jul 24, 2012 11:30 pm
by Karba
pyrnik wrote:А ссылочку на известные проблемы можно, не нашел.
Я как-то уже писал о проблеме переполнения оперативной памяти, тогда эта проблему исправили. По моему проблема вернулась в эту версию плагина.
(Также очень часто вылетает 3d max при закрытии или обновлении вьюпорта)
http://render.otoy.com/forum/viewtopic.php?f=27&t=22530

Re: OctaneRender® for 3ds max® v1.0 beta 3.00[Test]

Posted: Tue Jul 24, 2012 11:31 pm
by Angelos
pyrnik wrote:А ссылочку на известные проблемы можно, не нашел.
Я как-то уже писал о проблеме переполнения оперативной памяти, тогда эта проблему исправили. По моему проблема вернулась в эту версию плагина.
(Также очень часто вылетает 3d max при закрытии или обновлении вьюпорта)
guys use google translate if you can't write in english ;)

Re: OctaneRender® for 3ds max® v1.0 beta 3.00[Test]

Posted: Tue Jul 24, 2012 11:34 pm
by Karba
Angelos wrote:guys use google translate if you can't write in english ;)
Yep, totally agree with you. I have to stop to understand Russian.

Re: OctaneRender® for 3ds max® v1.0 beta 3.00[Test]

Posted: Tue Jul 24, 2012 11:44 pm
by pyrnik
We're testing the product, not just obschaemsya.Chem more if I write about any issue, using an interpreter, the meaning may be distorted and loss. Can someone too lazy to use a translator. I suggest you tie a forum automatic translation of the Russian, so if I write in the text box text when sending to the server so that it automatically translated.
Так лучше?

Re: OctaneRender® for 3ds max® v1.0 beta 3.00[Test]

Posted: Tue Jul 24, 2012 11:51 pm
by Karba
pyrnik wrote:We're testing the product, not just obschaemsya.Chem more if I write about any issue, using an interpreter, the meaning may be distorted and loss. Can someone too lazy to use a translator. I suggest you tie a forum automatic translation of the Russian, so if I write in the text box text when sending to the server so that it automatically translated.
Так лучше?
Problem is If you do mistake in some words google translator can't translate it properly.
We have a special topic.
http://render.otoy.com/forum/viewforum.php?f=39
You can use Russian there. I read it sometimes.