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Re: OctaneRender for Modo 3.02 [TEST]
Posted: Thu Jun 23, 2016 8:32 am
by face_off
Would it be possible to include a checkbox for 'use modo near clip distance'?
I will see if this can be done in the next release.
Paul
Re: OctaneRender for Modo 3.02 [TEST]
Posted: Thu Jun 23, 2016 9:36 am
by MrFurious
cheers
Re: OctaneRender for Modo 3.02 [TEST]
Posted: Sat Jun 25, 2016 8:24 pm
by Tharso
problems when I duplicate materials, problems to select materials in octane viewport sometimes, problem with render region again, problem when I duplicate one image in schematic view and I came back later there is the same node images but linked with all other nodes. I love octane and I hate too.
Im tired with simple problems. May I need to clean always my configs? I only work with complex scenes. With simple scenes is always wonderful. zZzZ modo and octane 302 version
Re: OctaneRender for Modo 3.02 [TEST]
Posted: Sat Jun 25, 2016 10:40 pm
by face_off
problems when I duplicate materials, problems to select materials in octane viewport sometimes, problem with render region again, problem when I duplicate one image in schematic view and I came back later there is the same node images but linked with all other nodes. I love octane and I hate too.
You need to provide your system specs, the plugin release number that you are using, and a complete description of these problems (including how to reproduce them) in order for me to investigate them.
Paul
Re: OctaneRender for Modo 3.02 [TEST]
Posted: Sun Jun 26, 2016 2:54 pm
by Tharso
When I duplicate one material, octane starts not select some materials.
The nodes problem is a modo or plugin problem?
Modo 10.1 octane 302 modo plugin 302. i75930k and 2x980+1x970.
Re: OctaneRender for Modo 3.02 [TEST]
Posted: Mon Jun 27, 2016 3:27 am
by face_off
When I duplicate one material, octane starts not select some materials.
The nodes problem is a modo or plugin problem?
Can you provide a sample scene with instructions as to how to reproduce this problem pls?
Paul
Re: OctaneRender for Modo 3.02 [TEST]
Posted: Tue Jun 28, 2016 1:17 am
by Tharso
face_off wrote:When I duplicate one material, octane starts not select some materials.
The nodes problem is a modo or plugin problem?
Can you provide a sample scene with instructions as to how to reproduce this problem pls?
Paul
I will send to you my scene tomorrow in your email. But I dont know exctly how to reproduce all problems. Render region when start in camera and go to dark region I get that strange behavior. When I duplicate material and duplicate images in the same material I get duplicated connection with same materials as sometimes other materials inside. I dont know how to reproduce exactly and dont know if it is my problem or modo fault.
Re: OctaneRender for Modo 3.02 [TEST]
Posted: Tue Jun 28, 2016 3:41 am
by MrFurious
Hi Paul, I can't seem to get Front Projection mapping to work with the latest plugin could you check this on your end?
Cheers
Re: OctaneRender for Modo 3.02 [TEST]
Posted: Tue Jun 28, 2016 4:52 am
by face_off
I can't seem to get Front Projection mapping to work with the latest plugin could you check this on your end?
Working fine for me Dino. I didn't add an Octane Override - just an image with a Modo Material and set the Projection Type to Front.
Also - looking at the "Error connecting cmLogic : Non-Octane nodes can only be plugged into Octane Float, Int and Bool nodes" issue...I cannot get the plugin to allow these connections to force this message in order to assess the issue further. Do you have a scene that pops this message so I can use it as a test scene?
Thanks
Paul
Re: OctaneRender for Modo 3.02 [TEST]
Posted: Tue Jun 28, 2016 5:00 am
by MrFurious
Sorry Paul I was just about to post an update. Seems to work fine if I create simple object like a cube or plane, but I have this one specific object it refuses to work with. I'm still trouble shooting but I think I've just about checked everything I can think of ie; uv maps, illegal polys, merged points, unified polys etc..
I'm still trouble shooting this but If anything obvious stands out please let me know. Basically I'm wanting to add a front projected lawn photo to the green lawn material.
Cheers,