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Re: Testing Beta 0.8x (SDK 1.20) **updated 18.09**

Posted: Sat Sep 21, 2013 7:47 am
by immortalartscom
aoktar wrote:
immortalartscom wrote:hey! i found something...

if an animated object is in a hirachy for example the third in depth it gets updated well while rendering. is it in a more complex hirachy a "deeper child", it does not get updated here... please check that! thx
can you give sample scene?
hey, sry i think it was my mistake. :oops: BUT! the "full update scene" option just disables "Update Materials every frame" and "Update meshes every frame" ? i just want the mesh to be updated. so i have to check "Full update" AND "update materials"???

in my case before i disabled full update and just activated mesh update. THEN the mesh does not get updated. this is a little confusing i think... :|

Re: Testing Beta 0.8x (SDK 1.20) **updated 18.09**

Posted: Sat Sep 21, 2013 8:23 am
by dinf
It shows 082 (here) and Render Queue seems stable now, rendering a bunch of animations and starting the queue some times.

Re: Testing Beta 0.8x (SDK 1.20) **updated 18.09**

Posted: Sat Sep 21, 2013 10:04 am
by Ron
Hi Aoktar,

when do you expect the plugin to be working on R15 respectively on Win8 64bit?

Tried to get it working on my new machine but it crashes immediately after startup C4D.

Thank you for your great work!

Regards - Ron

Re: Testing Beta 0.8x (SDK 1.20) **updated 18.09**

Posted: Sat Sep 21, 2013 10:10 am
by aoktar
Ron wrote:Hi Aoktar,

when do you expect the plugin to be working on R15 respectively on Win8 64bit?

Tried to get it working on my new machine but it crashes immediately after startup C4D.

Thank you for your great work!

Regards - Ron
This is random situation i think. Someone can work much better, but need to recompile and transation to r15. There is some big differents on r15 for sdk. I'm not sure to do without breaking older version support. So this can take some time

Re: Testing Beta 0.8x (SDK 1.20) **updated 18.09**

Posted: Sat Sep 21, 2013 2:40 pm
by slepy8
I tried several times.
Uninstaled, deleted, installed in native destination or in 64bit Program Files Maxon program.

I have still fckn 0.7.7!!
To make sure, I ran Help File - It is for 0.7.X versions...

What the hell is wrong??!!

Re: Testing Beta 0.8x (SDK 1.20) **updated 18.09**

Posted: Sat Sep 21, 2013 4:03 pm
by aoktar
slepy8 wrote:I tried several times.
Uninstaled, deleted, installed in native destination or in 64bit Program Files Maxon program.

I have still fckn 0.7.7!!
To make sure, I ran Help File - It is for 0.7.X versions...

What the hell is wrong??!!
Be sure remove all octane stuff. Also do you have some other plugins?
I think you have saved as startup layout. First close octane windows and again save as startup layout. Then close program and remove all octane stuff. Try without to be sure. And copy new files.

Re: Testing Beta 0.8x (SDK 1.20) **updated 18.09**

Posted: Sat Sep 21, 2013 5:13 pm
by slepy8
That was right - had plugin in standard layout.

No difference however :D Even on a new hardware set I have "hangs".
So no difference for me in new plugin.
\
I'll keep on waiting :D

Re: Testing Beta 0.8x (SDK 1.20) **updated 18.09**

Posted: Sat Sep 21, 2013 7:13 pm
by aoktar
slepy8 wrote:That was right - had plugin in standard layout.

No difference however :D Even on a new hardware set I have "hangs".
So no difference for me in new plugin.
\
I'll keep on waiting :D
ok, keep me informed via PM. I need more info aboutt system/active plugins. Can you do animation renderings? What about working on realtime? Any crashes? Please contact with me via P.M

Re: Testing Beta 0.8x (SDK 1.20) **updated 18.09**

Posted: Sat Sep 21, 2013 8:04 pm
by Rudi
Wow. C4D the Physikal Sky works... :o

Re: Testing Beta 0.8x (SDK 1.20) **updated 18.09**

Posted: Sat Sep 21, 2013 11:29 pm
by RK-art
Is it intended that the Octane settings window is missing now in this release under C4D R15 ?
By clicking 'Octane Live Render', only the Live viewer shows up but renders only black.
Full Rendering works (mostly), but as said without the Octane render settings-window from the Live render.
Could you please fix this for R15 ?