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Re: Testing Beta 0.42 **** LAST VERSION ****

Posted: Fri May 10, 2013 6:46 am
by WellDone
But this new version is 64-bit only?
I have Win7 32bit. :cry:
Thanks.

Re: Testing Beta 0.42 **** LAST VERSION ****

Posted: Fri May 10, 2013 7:45 am
by aoktar
WellDone wrote:But this new version is 64-bit only?
I have Win7 32bit. :cry:
Thanks.
I'll publish a never version soon

Re: Testing Beta 0.42 **** LAST VERSION ****

Posted: Sat May 11, 2013 6:10 pm
by Druzic
Hi Aoktar,

How is rendering in Octane with the picture viewer is supposed to work with this version? I am trying to render several passes separately but its taking waaay too long... I must have done something wrong. :roll:

Thanks

Re: Testing Beta 0.42 **** LAST VERSION ****

Posted: Sat May 11, 2013 6:33 pm
by aoktar
Druzic wrote:Hi Aoktar,

How is rendering in Octane with the picture viewer is supposed to work with this version? I am trying to render several passes separately but its taking waaay too long... I must have done something wrong. :roll:

Thanks
yes sure, something is needed to be adjusted. If you enabled global illumination, ambient oclusion, etc. you'll slow down standart rendering. Because when activate multipass,
octane will allow to work of standart renderer. Standart renderer will produce some passes which are not available for octane render.
Also check octane info channel samples. If this is very high so render will take long time.

Re: Testing Beta 0.42 **** LAST VERSION ****

Posted: Sat May 11, 2013 8:13 pm
by Druzic
aoktar wrote:
Druzic wrote:Hi Aoktar,

How is rendering in Octane with the picture viewer is supposed to work with this version? I am trying to render several passes separately but its taking waaay too long... I must have done something wrong. :roll:

Thanks
yes sure, something is needed to be adjusted. If you enabled global illumination, ambient oclusion, etc. you'll slow down standart rendering. Because when activate multipass,
octane will allow to work of standart renderer. Standart renderer will produce some passes which are not available for octane render.
Also check octane info channel samples. If this is very high so render will take long time.

Ok Thanks Man. Also I am trying to do the beauty pass in Octane. So I select it as Renderer, Go to overwrite, check enable, select kernel type and max samples...correct? Do I need to turn everything else off separately?

Re: Testing Beta 0.42 (OBSOLETE VERSION)

Posted: Sat May 11, 2013 8:19 pm
by aoktar
I'm going to post last version (Beta 0.49)
please check, also i'm posting some new videos about rendering, etc.

Re: Testing Beta 0.42 (OBSOLETE VERSION)

Posted: Sat May 11, 2013 9:15 pm
by Druzic
Great!! Thanks again.

Re: Testing Beta 0.42 (OBSOLETE VERSION)

Posted: Sat May 11, 2013 9:23 pm
by aoktar
Druzic wrote:Great!! Thanks again.
follow video tutorial for that, it's a little sample but will give much clue