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Re: June Animation contest (OPEN)
Posted: Fri Jun 18, 2010 7:44 pm
by enricocerica
Ok let's wait a bit before deciding to prolongue or not. Don't forget that if we don't have enough participants we will cancel that contest and will start a new one later on, so what I suggest is that near the end of the month, based on the number of submissions we'll see if prolounging would bring more submissions or not.
Re: June Animation contest (OPEN)
Posted: Sat Jun 19, 2010 5:33 pm
by radiance
Hi guys,
I have un undertanding most people are holding back submissions before the end as not to cause commotions and cause other people to 'give up'.
Can some of our competition partakers just mention what they're working on ?
I need to get a view if this competition is a. dead, b. has only 2-3 entries, thereby making the prize <> gain ratio unsuccessfull or c. in good condition.
Based on that i can finetune the competition to make sure everyone's happy and we'll have plenty of contributions.
Radiance
Re: June Animation contest (OPEN)
Posted: Sat Jun 19, 2010 5:53 pm
by n1k
Well, I'm currently running fluid sim. Hope it will be finished tonight so I will render some frames and post it here as 'teaser:)' for animation which will be done in about a 7-10 days.
Cheers,
n1k
Re: June Animation contest (OPEN)
Posted: Sat Jun 19, 2010 6:31 pm
by Chris_TC
I will do an animation next week. It shall be awesome, or so I hope

I'll post it once it's done btw, I see no reason to hold it back.
Re: June Animation contest (OPEN)
Posted: Sat Jun 19, 2010 7:44 pm
by cpember
i have a 30+ second anim rendering right now, and might add a second anim if time permits
cheers
cp
Re: June Animation contest (OPEN)
Posted: Sat Jun 19, 2010 8:25 pm
by havensole
I'm working on an action scene with multiple characters, with fully simulated clothing. I'm still tweaking the animation and textures, but it will go into rendering later this week.
Re: June Animation contest (OPEN)
Posted: Sat Jun 19, 2010 8:28 pm
by mlody47
My first one is called :
Brain Dead...
it will be about 1200 frames ( 30fps ) - around 40/50 sec.
You seen the teaser
It will be stylized for a commercial of Octane render.
and second one is called:
Octane city 
- it will be more like "motion design" - ( octane is great for that ), but Ill post it after the comp ( maybe if there will be prolonging - then maybe ill submit it ), becouse it was my test animation which turned out really fine, and its waiting for finishing the "Brain Dead" first
Re: June Animation contest (OPEN)
Posted: Sat Jun 19, 2010 8:34 pm
by Curious guy
Doing some tests, but haven't decided to participate yet.
Anyway I'm expecting to see great entries here. Good luck to everyone!
Re: June Animation contest (OPEN)
Posted: Sun Jun 20, 2010 7:31 am
by lechu
Currently testing vegetation simulations

Hoping to render something round 60 secs of animation.
Re: June Animation contest (OPEN)
Posted: Sun Jun 20, 2010 11:41 am
by ROUBAL
Well, currently I have no more than my Desert Turntable scene. I have very few time this month and I spend it on trying to install a 64 bits system, but as my ASUS P5K motherboard isn't on the Win7 compatibility list, I'm not yet sure at all that I will get something usable.