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Re: January: Octane License Competition
Posted: Fri Jan 22, 2010 3:32 pm
by juanjgon
Here you have my first rendering about a robot i model with Modo some year ago.
Best,
Juan J. González
Re: January: Octane License Competition
Posted: Sat Jan 23, 2010 12:19 am
by havensole
It is hard not to be intimidated by the shots up here so far. You all rock it. I am hoping to have my submission up here later this weekend if I can get blender to stop crash when testing a render, and then octane to stop crashing on import. I know it has a lot to do with my mesh, so I haven't written any bug reports. Anyway, I am excited about all of this. It is amazing what people have created with a very limited amount of options. Really speaks to the power of Octane.
Re: January: Octane License Competition
Posted: Sat Jan 23, 2010 3:43 pm
by d.welshhons
Well here is my first submission "Bullet With Butterfly Wings," got the idea on the way home yesterday listening to the radio and this song came on.
GT240
34,260 triangles
resolution 2048x1024
samples 4211
gpu 58°c
clock rate 1308GHz
Render Time 1:4:39
Darrel Welshhons
Re: January: Octane License Competition
Posted: Sun Jan 24, 2010 9:49 am
by Ankh.pd
Hi, here is my render for competition.
Demo Octane:
The area in dark glass was caused for something like caustics... i think.
With my card don't have much more to do.
Ps.: I obtained this render in 3 hours, in another renderer it took 24.5 hours to make this same quality.
Re: January: Octane License Competition
Posted: Sun Jan 24, 2010 10:53 am
by Sam
Nice picture Ankh.pd
Here's what I found a little bit strange...
The liquid look like olive oil

try something looking more like tea, or put hot water and add some smoke due to the heat.
The HDRI you are using with those area-like lights is kinda messy, you dont get perfect reflections, its splotchy.
You get also strange things happening in the teapot handle reflections, maybe try a blurred material instead for the handle.
Also maybe you can try a brushed metal teapot

that would be cool
Good picture

Re: January: Octane License Competition
Posted: Sun Jan 24, 2010 11:02 am
by Ankh.pd
Thanx Sam,
I'm going rebuild the scene.
Is there a way to solve the problem with the cup (firefly)?
Once again, thanks man.
Re: January: Octane License Competition
Posted: Sun Jan 24, 2010 11:04 am
by Sam
Well since I can't do the competition yet with my 8600M GT (because its... so... slow

)
I like to make critics
The fireflies are because of the MLT not implemented yet, its not a bug (fireflies are bugs I think

)
Good luck !
Re: January: Octane License Competition
Posted: Sun Jan 24, 2010 1:49 pm
by FrankH
Souveniers from Laragach,
i realy love your render. So i decided to update my "Laragach" Work. Since i´m going to blender i have to create my work new. I started with some Souveniers. (Created in Blender)
Greetings
Frank
Re: January: Octane License Competition
Posted: Sun Jan 24, 2010 3:52 pm
by pedrojafet
Very cool entries...
This contest is been hot.
Cheers...
Re: January: Octane License Competition
Posted: Sun Jan 24, 2010 7:10 pm
by d.welshhons
Man there is some extremely nice posts so far. FrankH if you didn't tell me that was a 3D render I would think that they were real souvenirs. Did you use texture maps for the gold parts or was that all assigned using the Octane materials?
Ankh.pd if you just added a touch of a green cast to the liquid it would look like green tea. Love the reflections.