Page 6 of 11

Re: Cinema4D version 2022.1-XB1-(R3) (Experimental) 02.06.2022

Posted: Sun Jun 05, 2022 9:56 pm
by aoktar
SSmolak wrote: I noticed that Live Viewer is very sensitive. It can constantly update rendering just even mouse move from LV window to another. I don't know what exactly trigger it to update because it is only sometimes.
Some content will cause that and you have accept it because it's because of C4D system. Not deniable, just detect which part of objects that causes this. And permanently disable the object updates.

Re: Cinema4D version 2022.1-XB1-(R3) (Experimental) 02.06.2022

Posted: Mon Jun 06, 2022 12:25 am
by SSmolak
Downloaded new version and these GUI elements still doesn't work :
gui.jpg
gui.jpg (3.4 KiB) Viewed 2783 times

Re: Cinema4D version 2022.1-XB1-(R3) (Experimental) 02.06.2022

Posted: Mon Jun 06, 2022 12:50 am
by aoktar
SSmolak wrote:Downloaded new version and these GUI elements still doesn't work :
gui.jpg
Downloaded version doesn't have this fix yet. It's fixed on development version

Re: Cinema4D version 2022.1-XB1-(R3) (Experimental) 02.06.2022

Posted: Mon Jun 06, 2022 3:19 pm
by GXGsynth
2022.1 XB1 C4D seems to break all my Vectron projects that work in 2021.1.5 R3, and just doesn't want to load Vectron scripts period besides the init sphere. Also, when the compiled Vectron script has a bunch of parameters, it shrinks the code entry window which can't be resized, is that fixable?

Re: Cinema4D version 2022.1-XB1-(R3) (Experimental) 02.06.2022

Posted: Mon Jun 06, 2022 6:22 pm
by aoktar
GXGsynth wrote:2022.1 XB1 C4D seems to break all my Vectron projects that work in 2021.1.5 R3, and just doesn't want to load Vectron scripts period besides the init sphere. Also, when the compiled Vectron script has a bunch of parameters, it shrinks the code entry window which can't be resized, is that fixable?
Do you know the writing OSL or just copy/paste something? Did you check the log output to see results? Just send me your project with PM if you don't know to check.

Re: Cinema4D version 2022.1-XB1-(R3) (Experimental) 02.06.2022

Posted: Tue Jun 07, 2022 11:24 am
by SSmolak
I noticed that C4D plugin doesn't have two camera options from Standalone - Perspective correction in Universal Camera and "Scale of View" which can help using overscan feature.
thinlens-adjust.png

Re: Cinema4D version 2022.1-XB1-(R3) (Experimental) 02.06.2022

Posted: Wed Jun 08, 2022 7:26 am
by bepeg4d
About Perspective Correction, you can find it under the Viewing Angle section of the Octane Camera tag:
A89493CF-63D2-4B11-94AB-A05F65B66433.jpeg
About Scale of View I have already answered you here:
viewtopic.php?f=9&t=79909#p412938

ciao,
Beppe

Re: Cinema4D version 2022.1-XB1-(R3) (Experimental) 02.06.2022

Posted: Wed Jun 08, 2022 1:13 pm
by divasoft
bepeg4d wrote:About Perspective Correction, you can find it under the Viewing Angle section of the Octane Camera tag:
A89493CF-63D2-4B11-94AB-A05F65B66433.jpeg
About Scale of View I have already answered you here:
viewtopic.php?f=9&t=79909#p412938

ciao,
Beppe
Hello Beppe, he is talking about a universal camera, and you give an example with a thinlens camera. There is no perspective correction option in the universal one.

Re: Cinema4D version 2022.1-XB1-(R3) (Experimental) 02.06.2022

Posted: Thu Jun 09, 2022 2:41 am
by SSmolak
Hi Ahmet,

Is there possible way to make object that has invisible to camera tag turned on to be invisible to "virtual" LiveViewer camera too ? Invisible object is still visible in LV. If this object is behind virtual LV camera there is no way to operate and functions like select DOF or select materials doesn't work.

Re: Cinema4D version 2022.1-XB1-(R3) (Experimental) 02.06.2022

Posted: Thu Jun 09, 2022 8:16 am
by bepeg4d
divasoft wrote:
bepeg4d wrote:About Perspective Correction, you can find it under the Viewing Angle section of the Octane Camera tag:
The attachment A89493CF-63D2-4B11-94AB-A05F65B66433.jpeg is no longer available
About Scale of View I have already answered you here:
viewtopic.php?f=9&t=79909#p412938

ciao,
Beppe
Hello Beppe, he is talking about a universal camera, and you give an example with a thinlens camera. There is no perspective correction option in the universal one.

Oops, sorry, didn't notice it was about Universal camera.
In this case, the Perspective Correction is named Keep up-right:
318D8BD5-1734-4161-992E-C4133EB8ABD2.jpeg
ciao,
Beppe