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Re: Nvidia Fermi Octane Competition

Posted: Wed Mar 17, 2010 10:48 am
by mib2berlin
Hi, this is my entry for the competition. All models are from the German Movie Project at http://blendpolis-movie.de/blog/
Todo:
Shading
Image Map
Lightning
Add more Details and Objects

May I change Resolution and/or dimensions, so I post details like triangles, render time etc. later.
For now: 360000 Triangles, 254 MB, Render Time 5 Minutes

Cheers mib

Re: Nvidia Fermi Octane Competition

Posted: Wed Mar 17, 2010 11:15 am
by radiance
Hey,

Very cool, but you really need to adjust your tonemapping, the image is really dark...

Radiance

Re: Nvidia Fermi Octane Competition

Posted: Wed Mar 17, 2010 11:49 am
by Phr0stByte
Also, just the fact that there is a todo list suggests that it is still a WIP, and should not be posted here...

Re: Nvidia Fermi Octane Competition

Posted: Wed Mar 17, 2010 12:07 pm
by mib2berlin
@Phr0stByte, I post this as a placeholder for the competition and edit the final image in this post.
If I misunderstood something delete the post.
Next updates in my wip tread.

Mib

Re: Nvidia Fermi Octane Competition

Posted: Thu Mar 18, 2010 12:39 pm
by ribrahomedesign
Hi there
these are my entrys.
i do normaly only architecture visuals ,so the pic with the glass is just fun.
thanks rico

Re: Nvidia Fermi Octane Competition

Posted: Thu Mar 18, 2010 12:47 pm
by Sam
ribrahomedesign very cool results ! I like the exteriors ones
Ill add +1EV to all the pictures, they all look too dark :(

Re: Nvidia Fermi Octane Competition

Posted: Thu Mar 18, 2010 3:16 pm
by ribrahomedesign
thanks that very nice ,i will check it out and see how it looks ,i dont wanna have it to bright,me and all my
costumer live in ireland and we dont do sun here, we are happy when it is dry.
Rico

Re: Nvidia Fermi Octane Competition

Posted: Thu Mar 18, 2010 4:02 pm
by ROUBAL
@ribrahomedesign : Very nice views of this house. Great work.

For the image with glasses and else, I noticed something weird : At first glance, I thought that the table was made of glass, because there is a gap between the glasses and their reflection, but if you look at the fork, you can see that there is no gap between the object and its reflected image. So, the most probable explanation is that the glasses are not in touch with the table...

Re: Nvidia Fermi Octane Competition

Posted: Thu Mar 18, 2010 6:41 pm
by ribrahomedesign
it schould be a glass table , it is a modeling mistake ,i did this image only to try out octanes capability of rendering
glass .and i cant change it because i dont have the 3d file anymore.
i still like it, i thing the glass looks good.
Rico

Re: Nvidia Fermi Octane Competition

Posted: Thu Mar 18, 2010 7:53 pm
by Chris
Very nice images. The interiors and exteriors looks very realistic. How did you make the grass in the exteriors shots? Did you use geometry for it?

Cheers