Re: Version 3.08.5-R3 (latest stable) 24.10.2018
Posted: Sat Nov 17, 2018 2:21 pm
Remove other plugins and send bugreport if continues.aybekdes wrote:Crash while quitting cinema 4d R19, redownload?
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Remove other plugins and send bugreport if continues.aybekdes wrote:Crash while quitting cinema 4d R19, redownload?
Tried this version too. Same issue. Even after replacing the RES file, it then says the same error but on line 83 now. At this stage of the game I just want to know which build will work on my setup without crashing, I don't even care if it's an older build.aoktar wrote:It was a partial error on an old build. Didn't you try latest 3.08.5?Jian-Fei wrote:Hi,
I have C4D R15 running version 3.08.3 and I keep getting the same crash repeatedly that I saw a few users address concerning the RES. files, I even downloaded the replacement files from user "eyeonestudio" and I'm still having the same issue. My question is can I fix that error by uninstalling, then downloading and installing this version? Is anyone still having that same crash issue? I don't want to have to go through having to uninstall, then reinstall over and over if there may be an easier fix. HELP!!!
It's not a crash, just warning for an unsupported keyword by R15. It's probably SCALE_V keyword in this *.res file. Could you please find this line in c4doctane/res/description/*.res and delete SCALE_V?Jian-Fei wrote: Tried this version too. Same issue. Even after replacing the RES file, it then says the same error but on line 83 now. At this stage of the game I just want to know which build will work on my setup without crashing, I don't even care if it's an older build.
No sir, it is most certainly a crash/freeze. When I go to use the node editor and the second I select an image texture node I get RES errors for texture projection Line 8 and image texture Line 102. I went to the texture projection RES file and deleted the "SCALE_V" from the code but the image texture RES file didn't even have a "SCALE_V" line in the code at Line 102 where I kept getting the prompt. Nonetheless, nothing has worked and the system locks me into those two errors over and over and I can't escape, ergo crash/frozen.aoktar wrote:It's not a crash, just warning for an unsupported keyword by R15. It's probably SCALE_V keyword in this *.res file. Could you please find this line in c4doctane/res/description/*.res and delete SCALE_V?Jian-Fei wrote: Tried this version too. Same issue. Even after replacing the RES file, it then says the same error but on line 83 now. At this stage of the game I just want to know which build will work on my setup without crashing, I don't even care if it's an older build.
Thanks for your help thanulee!thanulee wrote:Heya, they are combined as in all engines. If ur doing deep compositing, needs raw dif x dif filter (i dont remember names in octane exactly).
If thats not the case then all u need is 16bit exr with additive mode and all the usual passes gi/direct/refle etc. The difference u will see is from camera imager eg. u wont have vignette or tonemapping/luts. Idk how online documentation covers this part, but if u know comp from any other engines, u ll find same passes here.
this might help you https://youtu.be/jBO7ywXpxCYmomade wrote:Hello everybody.
I have been looking around quite a bit all day and did not find what I am searching for. Is there any good and in depth documentation of how beauty passes combine in Compositing?
I am trying to extract all direct and indirect lighting from a scene to multiply the result as shadows (also colored spilled light) on a different background.
I would be very happy about any kind of help or hints.
Moritz