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Re: Version 4.0-RC5 (Latest release candidate) 29.09.2018
Posted: Tue Oct 09, 2018 1:57 pm
by vipvip
Hi,
on some scenes,i'm in trouble with rendering animation with octane : when i set frames to render (0->240 for example), octane begin to render but after the 1st rendered picture, the frame-range to render becomes 0>1 instead of 0>240, so it renders only 2 frames & stops...
Re: Version 4.0-RC5 (Latest release candidate) 29.09.2018
Posted: Tue Oct 09, 2018 2:12 pm
by aoktar
vipvip wrote:Hi,
on some scenes,i'm in trouble with rendering animation with octane : when i set frames to render (0->240 for example), octane begin to render but after the 1st rendered picture, the frame-range to render becomes 0>1 instead of 0>240, so it renders only 2 frames & stops...
what do you see in console? And do you have C4D shaders?
Re: Version 4.0-RC5 (Latest release candidate) 29.09.2018
Posted: Tue Oct 09, 2018 2:16 pm
by vipvip
hi,
no c4D shader are in the scene. here is the log message
denoiserThread0 : Not enough free memory to run the denoiser. Required memory 453.47 MB
it is a little scene & i run it on a 32GB system with 8GB GPUs (3x1070) so it can't be a memory problem...
Thanks
Re: Version 4.0-RC5 (Latest release candidate) 29.09.2018
Posted: Tue Oct 09, 2018 2:20 pm
by aoktar
vipvip wrote:hi,
no c4D shader are in the scene. here is the log message
denoiserThread0 : Not enough free memory to run the denoiser. Required memory 453.47 MB
it is a little scene & i run it on a 32GB system with 8GB GPUs (3x1070) so it can't be a memory problem...
Thanks
So is it occurring when you use denoiser?
Re: Version 4.0-RC5 (Latest release candidate) 29.09.2018
Posted: Tue Oct 09, 2018 2:35 pm
by svalstabyggkonsult
Hi aoktar
Any news on multi-instances?
Seem to work in cloner, but fails when making editable instance with multi-instance type
Otherwise so impressed:)
//Patrick
Re: Version 4.0-RC5 (Latest release candidate) 29.09.2018
Posted: Tue Oct 09, 2018 2:53 pm
by aoktar
svalstabyggkonsult wrote:Hi aoktar
Any news on multi-instances?
Seem to work in cloner, but fails when making editable instance with multi-instance type
Otherwise so impressed:)
//Patrick
As you said It's working under cloner because I've integrated. Other than this is in my todo list. But believe me I have a very long todo list. Please keep eyes on next builds.
Re: Version 4.0-RC5 (Latest release candidate) 29.09.2018
Posted: Tue Oct 09, 2018 3:10 pm
by vipvip
aoktar wrote:
So is it occurring when you use denoiser?
yes indeed, and it works when denoiser desabled (which is surely better for animations, it is a mistake if i've let the denoiser active)
Re: Version 4.0-RC5 (Latest release candidate) 29.09.2018
Posted: Tue Oct 09, 2018 3:12 pm
by aoktar
vipvip wrote:aoktar wrote:
So is it occurring when you use denoiser?
yes indeed, and it works when denoiser desabled (which is surely better for animations, it is a mistake if i've let the denoiser active)
See this post
viewtopic.php?f=85&t=68928&start=30#p347408
Re: Version 4.0-RC5 (Latest release candidate) 29.09.2018
Posted: Tue Oct 09, 2018 3:16 pm
by jahl519
Hi, I have been experience issues with octane's subdivision in a project that was created on 3.08-- currently using 4.0-RC5.
Sometimes when I render this project, the subdivision under the octane object tag does not come through. It sometimes works and sometimes does not and I can't say I experienced this before upgrading to this latest version...
c4d r19.068 / octane 4.0-RC5
Re: Version 4.0-RC5 (Latest release candidate) 29.09.2018
Posted: Tue Oct 09, 2018 3:44 pm
by vipvip
ok thanks, so it is a fresh core-bug !
