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Re: OctaneRender® for 3ds max® v3.07 - 4.44
Posted: Tue Jan 16, 2018 8:06 pm
by coilbook
why does lathed mesh from splines has different look than a similar sphere. Lathed mesh is closed and all vertices are welded. Thanks
also i red that water must overlap glass a bit but this makes fish very distorted. When water does not touch water tank walls fish look better What is a proper way for water and glass container ? Thanks
Re: OctaneRender® for 3ds max® v3.07 - 4.44
Posted: Wed Jan 17, 2018 9:59 am
by paride4331
Re: OctaneRender® for 3ds max® v3.07 - 4.44
Posted: Wed Jan 17, 2018 10:10 am
by paride4331
Elvissuperstar007 wrote:Error Converter
Laubwerk
3ds max 2016 -14
Octane 307 44
Hi Elvissuperstar007,
try to check:
Convert all VRay2SidedMtl to normal material (drag front material to top level)
Ensure Translucency type is set to None (ie. not Hard Wax, Soft Wax or Hybrid)
Ensure Refract colour is completely black. .. . otherwise it becomes a stupid specular material.
Regards
Paride
Re: OctaneRender® for 3ds max® v3.07 - 4.44
Posted: Wed Jan 17, 2018 2:20 pm
by coilbook
Thanks. Also could you please take a loot at fish bowl bug file attached above. OCtane does not like objects made as lathe. Thanks
Re: OctaneRender® for 3ds max® v3.07 - 4.44
Posted: Wed Jan 17, 2018 3:05 pm
by paride4331
coilbook wrote:
Thanks. Also could you please take a loot at fish bowl bug file attached above. OCtane does not like objects made as lathe. Thanks
Hi coilbook,
you flipped the normals.
3dsMax command panel > modify > normal
Regards
Paride
Re: OctaneRender® for 3ds max® v3.07 - 4.44
Posted: Wed Jan 17, 2018 6:51 pm
by coilbook
paride4331 wrote:coilbook wrote:
Thanks. Also could you please take a loot at fish bowl bug file attached above. OCtane does not like objects made as lathe. Thanks
Hi coilbook,
you flipped the normals.
3dsMax command panel > modify > normal
Regards
Paride
wow thanks
Re: OctaneRender® for 3ds max® v3.07 - 4.44
Posted: Fri Jan 19, 2018 3:39 pm
by Elvissuperstar007
add octane Camera quadrants
Re: OctaneRender® for 3ds max® v3.07 - 4.44
Posted: Fri Jan 19, 2018 5:55 pm
by Elvissuperstar007
add Search !
Re: OctaneRender® for 3ds max® v3.07 - 4.44
Posted: Sat Jan 20, 2018 4:32 pm
by coilbook
HI Paride,
we have a master PC with 2 video cards and 4 slaves with 18 more video cards. When 3 slaves are on (16 video cards total) render time is 47 seconds per frame. But once we add another slave to total of 20 cards our render time becomes 1 minute. The scene is 6 Gb and it has phoenix liquids. Does it mean that network gets clogged up with so much data moving around or it is something else. I just never saw this before where more video cards makes slower rendering. Thanks
Re: OctaneRender® for 3ds max® v3.07 - 4.44
Posted: Sat Jan 20, 2018 11:52 pm
by Elvissuperstar007
add View Image