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Re: Version 3.02 - R2 (18.06.2016)
Posted: Fri Jun 24, 2016 6:34 pm
by mrom
eyeonestudio, in here is a fix:
viewtopic.php?f=30&t=54924
Re: Version 3.02 - R2 (18.06.2016)
Posted: Fri Jun 24, 2016 6:38 pm
by aoktar
ChrisVis wrote:Hi aoktar,
I noticed a maybe strange behaviour of camera motion blur.
When I enable motion blur in a camera, while perspective correction is enabled, the perspective correction gets "inactive" in the viewport, means the liveview is no longer perspectivly corrected.
Is this a bug or some C4D or octane limitation?
(Using your last 3.02 R2.
I need perspective correction for an animation...
Thank you.
Greetings,
ChrisVis
It's not a plugin bug or limitation If it's same on standalone.
Re: Version 3.02 - R2 (18.06.2016)
Posted: Sat Jun 25, 2016 11:01 pm
by valters
Quick question. No more offline materials?
Re: Version 3.02 - R2 (18.06.2016)
Posted: Sun Jun 26, 2016 2:59 pm
by mrom
if you mean the localdb, they are still there and working. you have to save the scene and check your local db path in settings.
or do you mean something else?
Re: Version 3.02 - R2 (18.06.2016)
Posted: Mon Jun 27, 2016 1:37 am
by valters
mrom wrote:if you mean the localdb, they are still there and working. you have to save the scene and check your local db path in settings.
or do you mean something else?
Before there was option in LiveDB to "Make Offline", now there is no such an option

Environment Tag
Posted: Mon Jun 27, 2016 3:24 am
by valters
Is it behind the rules to add ColorCorrection node before ImageTexture inside of Environment Tag?
In that combination rotation of environment in Environment Tag is not working.
Re: Environment Tag
Posted: Mon Jun 27, 2016 12:08 pm
by aoktar
valters wrote:Is it behind the rules to add ColorCorrection node before ImageTexture inside of Environment Tag?
In that combination rotation of environment in Environment Tag is not working.
I'm not sure about question but yo should use any combination on env. tag.
Yes rotation will not work, only with single images. You you add a projection or transform node your images. And can rotate it.
Re: Version 3.02 - R2 (18.06.2016)
Posted: Wed Jun 29, 2016 6:43 pm
by Silverwing
Hi there,
I am here to report some bugs today:
01: Octane ignores the compression parameter in the output if you save the pictures to seperate files
Works when saved to a single multi layer file though.
02: Octane Does not Export the Camera Position when Exporting to Standalone
With the Functions: Export to Standalone, Export To Package (OrbX).
03: Octane does not recognize the unticked "Premultiply Alpha" when Saving thrugh the Octane Multipass Save Dialog (Fig B)
Notice the black line in the comp. Someone made me aware of this with this topic:
viewtopic.php?f=30&t=55005
The more multi-pass beauty passes (as Reflection Direct, Reflection Inderect etc) you layer over each other with "Premultiplied Alpha" the more visible the error gets in form of a black line around the object.
Might also be working with single multilayer file but I do not have the software to test it.
Re: Version 3.02 - R2 (18.06.2016)
Posted: Fri Jul 01, 2016 12:27 am
by aoktar
Thanks Raphael! I'll check these when it's possible.
Re: Version 3.02 - R2 (18.06.2016)
Posted: Fri Jul 01, 2016 10:43 am
by NVN
Stacking Materials.....awesome Aoktar!!!!!
edit: i dont know i fyou know that.....if u stuck matierals, Displacement wont work?