Page 6 of 10

Re: OctaneRender™ 2.2 for LightWave™ - Daily builds

Posted: Sat Aug 22, 2015 10:09 am
by Humpti
Nooo, it's your vacation, forget about your work. :)

I have no F9 freeze problem on the mac, it's just that I thought 'RGBSpectrum node' has only been implemented in the newest windows build and not on the mac.

Enjoy your vacations!

Philipp

Re: OctaneRender™ 2.2 for LightWave™ - Daily builds

Posted: Tue Sep 01, 2015 11:02 am
by gordonrobb
Having an issue with LiveDB. There were a few materials added a while ago (Metal Dirt V2 for exmple) which I can see in Standalone, but don't appear in the plugin. I thought it was just accessing the same DB, is this not the case?

Re: OctaneRender™ 2.2 for LightWave™ - Daily builds

Posted: Tue Sep 01, 2015 11:20 am
by gordonrobb
Just as an update. If I save the material into my LocalDB in Standalone, it shows up in the Plugin. However, surely it's not right that I have to do this is it?

Re: OctaneRender™ 2.2 for LightWave™ - Daily builds

Posted: Tue Sep 01, 2015 11:19 pm
by juanjgon
gordonrobb wrote:Having an issue with LiveDB. There were a few materials added a while ago (Metal Dirt V2 for exmple) which I can see in Standalone, but don't appear in the plugin. I thought it was just accessing the same DB, is this not the case?
Weird, the LiveDB should be the same for Standalone and the plugins. I will check it, perhaps there are some materials only compatible with Standalone, but I don't know why.

-Juanjo

Re: OctaneRender™ 2.2 for LightWave™ - Daily builds

Posted: Wed Sep 02, 2015 6:42 am
by gordonrobb
The material, when saved in LocalDB in Standalone, and loaded in Lightwave does work as expected, so it is compatible with Lightwave.

Let me know what you find though :)

Re: OctaneRender™ 2.2 for LightWave™ - Daily builds

Posted: Thu Sep 10, 2015 12:51 pm
by gordonrobb
I was wondering if you got anywhere with this

Re: OctaneRender™ 2.2 for LightWave™ - Daily builds

Posted: Thu Sep 10, 2015 3:34 pm
by juanjgon
At least here I can see and download the "Material Dirt v2" without problems ...

-Juanjo

Re: OctaneRender™ 2.2 for LightWave™ - Daily builds

Posted: Thu Sep 10, 2015 4:09 pm
by gordonrobb
That's weird then. I can't.

And to make it even more confusing, one of the Metal Dirt Versions is showing, but the others aren't.

Re: OctaneRender™ 2.2 for LightWave™ - Daily builds

Posted: Thu Sep 10, 2015 4:17 pm
by juanjgon
Weird ... are you working with the last daily build?

-Juanjo

Re: OctaneRender™ 2.2 for LightWave™ - Daily builds

Posted: Thu Sep 10, 2015 4:28 pm
by gordonrobb
The one in this thread, but not the one that had a little patch. Going to unistall and reinstall it now.