Page 6 of 6
Re: OcDS 2.1 PRE RELEASE 2nd
Posted: Sat Nov 08, 2014 10:28 am
by t_3
rajib wrote:Hi t_3,
Hope you are making good progress.
i think so
about 1: known (and fixed for the update)
about 2: this is the intended result; the only goal of this function is to speed up rendering while tweaking the scene.
about 3: don't know. the switch is never internally modified and always set in a single particular place, when grabbing the mesh data from studio. what the plugin actually gets in return still depends on the mesh resolution settings of the dz scene node (which the plugin doesn't mess with). for the rest i depend on what studio provides to the plugins own geometry builder. i guess i might have sthg. to do with "primitive" objects (also including imported objects) that were converted to subd in studio...
Re: OcDS 2.1 PRE RELEASE 2nd
Posted: Sat Nov 08, 2014 10:50 am
by rajib
Ah. great

. So now just got to wait for the update

.
Will try to note when exactly I get the lower resolution geometry and share.
t_3 wrote:
i think so
about 1: known (and fixed for the update)
about 2: this is the intended result; the only goal of this function is to speed up rendering while tweaking the scene.
about 3: don't know. the switch is never internally modified and always set in a single particular place, when grabbing the mesh data from studio. what the plugin actually gets in return still depends on the mesh resolution settings of the dz scene node (which the plugin doesn't mess with). for the rest i depend on what studio provides to the plugins own geometry builder. i guess i might have sthg. to do with "primitive" objects (also including imported objects) that were converted to subd in studio...
Re: OcDS 2.1 PRE RELEASE 2nd
Posted: Sat Nov 08, 2014 11:26 am
by t_3
rajib wrote:Ah. great

. So now just got to wait for the update

.
Will try to note when exactly I get the lower resolution geometry and share.
... that would be helpful - thanks!
Re: OcDS 2.1 PRE RELEASE 2nd
Posted: Sat Nov 08, 2014 7:13 pm
by Sorel
Thank you for the reply about documentation. Something else I noticed but do t know if it has been mentioned already, are the presets for things like lights, index a d film index going to work again?
Re: OcDS 2.1 PRE RELEASE 2nd
Posted: Mon Nov 10, 2014 1:32 pm
by Elele
Just got my plugin updated

Digging the previews for each node!
Anybody know where the "my presets" folder for materials is located? Or where I can set this?
Also, how can I use the displacement in the NGE? I set it up like this but its not doing anything: