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Re: <<< ---- Testing Beta 0.49 (SDK 1.14) LAST VERSION ----
Posted: Tue May 14, 2013 3:42 pm
by aoktar
Check with this. Create octane material command can have a problem
Re: <<< ---- Testing Beta 0.49 (SDK 1.14) LAST VERSION ----
Posted: Tue May 14, 2013 6:33 pm
by TonyBoy
Will a version for C4D R12 be available soon?

Re: <<< ---- Testing Beta 0.49 (SDK 1.14) LAST VERSION ----
Posted: Tue May 14, 2013 6:56 pm
by ASyme1
Thanks Aoktar. I think that did the trick. So far, so good.
Alec
Re: <<< ---- Testing Beta 0.49 (SDK 1.14) LAST VERSION ----
Posted: Tue May 14, 2013 6:59 pm
by ASyme1
Hey Aoktar-
Can you standardize the max samples on all three main kernals to something like 1200 for all three? The DL is only like 128, PT is 1600 and PMC is 16000. How about making them all say 1200? It makes no sense right now.
Thanks!
alec
Re: <<< ---- Testing Beta 0.49 (SDK 1.14) LAST VERSION ----
Posted: Tue May 14, 2013 9:46 pm
by xrex
Great work!! Amazing ! Thank you so much!
Re: <<< ---- Testing Beta 0.49 (SDK 1.14) LAST VERSION ----
Posted: Wed May 15, 2013 2:25 pm
by immortalartscom
please allways post the updates to the first post! i cant find the 0.5.0 version...
thx
Re: <<< ---- Testing Beta 0.49 (SDK 1.14) LAST VERSION ----
Posted: Wed May 15, 2013 3:14 pm
by pdavid
immortalartscom wrote:please allways post the updates to the first post! i cant find the 0.5.0 version...
thx
check your account in Customer Area (downloads)

Re: <<< ---- Testing Beta 0.49 (SDK 1.14) LAST VERSION ----
Posted: Wed May 15, 2013 3:19 pm
by shawnfrueh
Aoktar, I have been running a few test renders over the Net Render and I have found a few Critical bugs.
Net Render still cannot find textures (With that saving your project with assets from the octane window crashes.) So I have saved my project with assets with File>Save with
Video files do not work (Tested with .mov) Would be nice to use uncompressed video as a texture. Similar to how you have octane get cinema Surface materials. Which so far has been working like a charm I have used a few shaders including Fusion, Galaxy, Fire, Brick and Pavement which have all been animated in some way and show fine over the Net Render. However some Of the procedural textures will not show in the C4D Octane window unless update geometry is checked.
Another thing I had noticed is that the Net will default to Kernal:1 when the file is set to Kernal:3 the only way around that is to edit the override in the render settings to use Anything other than 1.
Re: <<< ---- Testing Beta 0.49 (SDK 1.14) LAST VERSION ----
Posted: Wed May 15, 2013 3:22 pm
by immortalartscom
pdavid wrote:immortalartscom wrote:please allways post the updates to the first post! i cant find the 0.5.0 version...
thx
check your account in Customer Area (downloads)

oh i landed in costumer forum... i thought i am in betatester forum... thx david!
Re: <<< ---- Testing Beta 0.49 (SDK 1.14) LAST VERSION ----
Posted: Wed May 15, 2013 5:04 pm
by shawnfrueh
Didn't realize version .50 was out. Went ahead and tested that on the net as well.

no luck.
I've attached the crash file for exporting scene with assets and the Net Render output window.
I would love to do some large scale testing but I need some support on these features before I can move on.
-Shawn