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Re: OctaneRender® for 3ds max® v1.0[Current]
Posted: Fri Dec 14, 2012 9:28 pm
by darkline
Sometimes I get a render viewport freeze (stops rendering) so I close it down and when I re-open I'm getting about 1/5 sample rate. Restarting max does not help. I have to reboot my machine to get it back to the normal sample rate once this happens.
Re: OctaneRender® for 3ds max® v1.0[Current]
Posted: Sun Feb 10, 2013 5:52 pm
by madcoo
Hi everyone,
I'm thinking about purchasing a 3DSMAX licence - I have one little (and probably stupid) question :
Once you've bought a 3DSMAX licence do you have to pay extra for every new version of the integrated Octane exporter/renderer?
(v1.0 then 1.1, 1.2, 1.3, etc)
Thanks guys

Re: OctaneRender® for 3ds max® v1.0[Current]
Posted: Mon Feb 11, 2013 12:45 am
by FooZe
Hi Madcoo,
It is our intention that the 1.0 licenses are valid for all 1.x updates.
Thanks
Chris.
Re: OctaneRender® for 3ds max® v1.0[Current]
Posted: Mon Feb 11, 2013 7:38 am
by madcoo
Good news!
Many thanks for your reply Chris.