Page 6 of 7
Re: Plugin v1.19
Posted: Fri Apr 05, 2013 3:47 pm
by kavorka
Glad to see someone making updates
For me, a big problem that I keep coming across is that you still can't have spaces in location paths.
If you get some time to work on the exporter and looking for something to update, that would be a huge one for me.
Re: Plugin v1.19
Posted: Wed May 01, 2013 5:15 pm
by ed_froxt
I can`t download any of attachments in this tread((
Re: Plugin v1.19
Posted: Wed May 01, 2013 11:05 pm
by mib2berlin
No problem here but ...
http://www.pasteall.org/blend/21084
Rename the file, cheers, mib.
Re: Plugin v1.19
Posted: Thu May 02, 2013 11:33 am
by ed_froxt
Big thanks, mib!
Re: Plugin v1.19
Posted: Wed May 22, 2013 8:51 pm
by triac
Hey guys,
I tried to render/export a Scene from blender 2.67 but I got this error:
AttributeError: 'NoneType' object has no attribute 'data'
Can you help me?
Re: Plugin v1.19
Posted: Thu May 23, 2013 1:45 pm
by aLeXXtoR
triac wrote:Hey guys,
I tried to render/export a Scene from blender 2.67 but I got this error:
AttributeError: 'NoneType' object has no attribute 'data'
Can you help me?
You should see here:
http://render.otoy.com/forum/viewtopic.php?f=32&t=30975
Re: Plugin v1.19
Posted: Mon Jun 10, 2013 3:30 am
by Force44
how to install this plugin to blender ?
Re: Plugin v1.19
Posted: Mon Jun 10, 2013 5:14 am
by mib2berlin
Rename the file to Octane...zip
In Blender User Preferences > Addons > Install from File > Load zip file > ready.
Activate Addon in Render section.
Cheers, mib.
Re: Plugin v1.19
Posted: Fri Jun 21, 2013 11:27 am
by Alain
How do I assign a Material ?
My Material-Slot has disapeared, see here:
Other questions:
Can I add Octane fog with Blender an this Exporter ?
Can I output Z-Depth (considering the alphachannel of materials (leafes for example)) ?
Edit:
Why are all Material always set as Glossy in Octane even if I set them to Diffuse in Blender ?
The Materialpreview within Blender is actually a Blender Internal Renderer Material Preview, right ?
Kind regards
Alain
Re: Plugin v1.19
Posted: Sat Jun 22, 2013 7:01 am
by aLeXXtoR
>> How do I assign a Material ?
Switch to "Blender Internal", assign materials, switch back to Octane.
>> Can I add Octane fog with Blender an this Exporter ?
No.
>> Can I output Z-Depth (considering the alphachannel of materials (leafes for example)) ?
Yes. If you need Octane's Z-Depth you should setup your Octane project for rendering Z-Depth and then start (animation) render in Blender.
>> Why are all Material always set as Glossy in Octane even if I set them to Diffuse in Blender ?
Because this plugin is "Unsupported" and it havn't been refactored for a long time.
>> The Materialpreview within Blender is actually a Blender Internal Renderer Material Preview, right ?
Right.